Question?
#5

pawn Код:
enum hInfo
{
    Float:hEnterX, //Entrance X. It's an float! example: 0.0000000. I'm gonna use the same with the other entrances/exits
    Float:hEnterY,
    Float:hEnterZ,
    Float:hExitX,
    Float:hExitY,
    Float:hExitZ,
    InsideInt, //The inside interior.. DUH!
    InsideVir, //Already subscribed above
    OutsideInt,
    OutsideVir,
    bool:hOwned, //boolean! Is house owned? NO = False, YES = True
    hOwner[MAX_PLAYER_NAME], //The house owner! I'm gonna use MAX_PLAYER_NAME, because a player can't have a longer name :')
    hPrice, //Will store the price
    hPickup, //The pickup. This is used to remove/move the pickup icon!
    hIcon, //The map icon. Also used to remove/move it! We are going to need an ID. Without an ID we can't do NOTHING!
    hVecModel, //The housecar's model
    hOutsideInt,
    hOutsideVir,
    hInsideInt,
    hInsideVir,
    Float:hVecX, //X location. En float too.
    Float:hVecY,
    Float:hVecZ,
    Float:hVecA
};
This is #Enum and I add warnings position in last reply
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Messages In This Thread
Question? - by RenSoprano - 16.03.2012, 05:56
Re: Question? - by Shabi RoxX - 16.03.2012, 06:05
Re: Question? - by RenSoprano - 16.03.2012, 06:21
Re: Question? - by Shabi RoxX - 16.03.2012, 06:26
Re: Question? - by RenSoprano - 16.03.2012, 09:32

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