14.03.2012, 13:30
hmmmmmmmmmmmmm
i have no information about npc's but i think you can do it by when you join your npc in the server from the function on gamemode int then as if i know npc takes id's too like id 0 and like that so write this line in the call back on gamemode int '
SetPlayerName(0,[BOT]KILLER);
0(zero) if the npc's id = 0 you need to chage it
dont know a bit that it works or not but after thinking with logic it should work
i have no information about npc's but i think you can do it by when you join your npc in the server from the function on gamemode int then as if i know npc takes id's too like id 0 and like that so write this line in the call back on gamemode int '
SetPlayerName(0,[BOT]KILLER);
0(zero) if the npc's id = 0 you need to chage it
dont know a bit that it works or not but after thinking with logic it should work