Quote:
Originally Posted by SnG.Scot_MisCuDI
pawn Код:
#include <audio>
public OnGameModeInit() { Audio_SetPack("default_pack"); return 1; }
public OnPlayerConnect(playerid) { Audio_Play(playerid, 1); return 1; }
public OnPlayerSpawn(playerid) { Audio_Stop(playerid, 1); return 1; }
Not sure if thats how it is but you forgot
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and yes i have already done that i just forgot to copy that and paste it xD