13.03.2012, 00:30
pawn Код:
#include <audio>
public OnGameModeInit()
{
Audio_SetPack("default_pack");
return 1;
}
public OnPlayerConnect(playerid)
{
Audio_Play(playerid, 1);
return 1;
}
public OnPlayerSpawn(playerid)
{
Audio_Stop(playerid, 1);
return 1;
}
pawn Код:
#include <audio>