Quote:
Originally Posted by VIPAwesome
pawn Код:
#include <audio>
public OnGameModeInit() { Audio_SetPack("default_pack"); return 1; }
public OnPlayerConnect(playerid) { Audio_Play(playerid, 1); return 1; }
public OnPlayerSpawn(playerid) { Audio_Stop(playerid, 1); return 1;
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um what kind of help is this supposed to be to me...? this is the same thing i posted.