Timer Started But Function Is Not Called?
#5

[[Sorry Meant To Edit Post Above, My Mistake]

Edit: Changed the function same warnings
pawn Код:
public RandomFireTimer ()
{
    if(FireManCount == 0)
    {
        TimerStarted = false;
        KillTimer(Timer);
    return 1;
    }
    if(FireManCount == 1+)
    {
    new rndfire = random(sizeof(randomSpawns));
    AddFire(randomSpawns[rndfire][0], randomSpawns[rndfire][1], randomSpawns[rndfire][2]);
    printf("Fire Spawn");
        if(groupVariables[playerVariables[playerid][pGroup]][gGroupType] != 4)
        {
            SendClientMessage(playerid,Color_White,"FireSpawned");
        }
        return 1;
    }
    return 1;
}
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Messages In This Thread
Timer Started But Function Is Not Called? - by Robert_Crawford - 12.03.2012, 15:35
Re: Timer Started But Function Is Not Called? - by T0pAz - 12.03.2012, 15:38
Re: Timer Started But Function Is Not Called? - by FuTuяe - 12.03.2012, 15:39
Re: Timer Started But Function Is Not Called? - by Robert_Crawford - 12.03.2012, 15:42
Re: Timer Started But Function Is Not Called? - by Robert_Crawford - 12.03.2012, 16:00

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