help with running a server [+rep]
#1

Hello,i hosted a server and i wanted to put my gamemode in it.When im in localhost the server does work but when i put it in my hosted server and login,it will crash,nothing on log just game mode has exited or something like that...
so can someone give me advice?

heres the dialog_login

Код:
case DIALOG_LOGIN:
{
if ( !response ) return Kick ( playerid );
if( response )
{
if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
new
tmp2[ 256 ],
playername2[ MAX_PLAYER_NAME ]
;
SetSpawnInfo(playerid,0,PlayerInfo[playerid][pSkin],PlayerInfo[playerid][pPos_x],PlayerInfo[playerid][pPos_y],PlayerInfo[playerid][pPos_z],1.0,0,0,0,0,0,0);
SpawnPlayer(playerid);
SetPlayerSkin(playerid,PlayerInfo[playerid][pSkin]);
SetPlayerInterior(playerid,PlayerInfo[playerid][pInt]);
TextDrawHideForPlayer(playerid,lbt);
TextDrawHideForPlayer(playerid,lbb);
ResetMoneyBar(playerid);//Resets the money in the original moneybar, Do not remove!
UpdateMoneyBar(playerid,PlayerInfo[playerid][pCash]);//Sets the money in the moneybar to the serverside cash, Do not remove!
GetPlayerName(playerid, playername2, sizeof(playername2));
format(tmp2, sizeof(tmp2), "~w~Welcome ~n~~g~%s", playername2);
GameTextForPlayer(playerid, tmp2, 5000, 1);
SetTimerEx("UnsetFirstSpawn", 5000, false, "i", playerid);
VipDiscount[playerid] = PlayerInfo[playerid][pVip] * 50;
StopAudioStreamForPlayer(playerid);
PreloadAnimLib(playerid,"BENCHPRESS");
PreloadAnimLib(playerid,"BOMBER");
PreloadAnimLib(playerid,"RAPPING");
PreloadAnimLib(playerid,"SHOP");
PreloadAnimLib(playerid,"BEACH");
PreloadAnimLib(playerid,"SMOKING");
PreloadAnimLib(playerid,"FOOD");
PreloadAnimLib(playerid,"ON_LOOKERS");
PreloadAnimLib(playerid,"DEALER");
PreloadAnimLib(playerid,"CRACK");
PreloadAnimLib(playerid,"CARRY");
PreloadAnimLib(playerid,"COP_AMBIENT");
PreloadAnimLib(playerid,"PARK");
PreloadAnimLib(playerid,"INT_HOUSE");
PreloadAnimLib(playerid,"FOOD");
PreloadAnimLib(playerid,"CRACK");
TextDrawShowForPlayer(playerid, Clock);
}
else
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,"Login","You have entered an incorrect password.\nType your password below to login.","Login","Quit");
}
}
return 1;
}
onplayerspawn
Код:
public OnPlayerSpawn(playerid)
{
	if(IsPlayerConnected(playerid))
	{
	SetPlayerFightingStyle (playerid, PlayerInfo[playerid][pFightingStyle]);
	SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]);
	
	if(PlayerInfo[playerid][pTutorial] == 1)
	{
	new string2[512];
	tutorialstage[playerid] = 1;
	SetPlayerHealth(playerid,100);
	SetPlayerPos(playerid,-2000.9891,114.5674,36.8061);
	SetPlayerCameraPos(playerid,-2000.9891,114.5674,34.8061);//trainstation
	SetPlayerCameraLookAt(playerid,-1983.2843,137.8904,27.6875);
	format(string2,sizeof(string2),"This is the train station,your first spawn place.");
	TextDrawSetString(Textdraw98[playerid],string2);
	TextDrawShowForPlayer(playerid,Textdraw98[playerid]);
	TextDrawShowForPlayer(playerid,Textdraw97[playerid]);
	TogglePlayerControllable(playerid,0);
	SetPlayerVirtualWorld(playerid,3);
	}
	
	if(IsPlayerNPC(playerid))
	{
	SetPlayerSkin(playerid,113);
	SetPlayerPos(playerid,1416.1754,-6.8161,1000.9261);
	SetPlayerInterior(playerid,1);
	}

	if(FirstSpawn[playerid] == 1)
	{
	SetPlayerPos(playerid, -1961.9011,138.1674,27.6940);
	}
    if(Hospitalized[playerid] == 1)
	{
	    SetPlayerToTeamColor(playerid);
        TogglePlayerControllable(playerid,false);
        SetPlayerHealth(playerid,1.0);
        SetPlayerPos(playerid,-2635.5378,648.4147,52.285);
        TogglePlayerControllable(playerid, 0);
        IsDead[playerid] = 0;
        new RandomWeth;
		RandomWeth = random(2);
    	switch(RandomWeth)
    	{
            case 0:
            {
                SetPlayerVirtualWorld(playerid,1);
       	    }
            case 1:
       	    {
       	        SetPlayerVirtualWorld(playerid,2);
            }
		}
        GameTextForPlayer(playerid,"~w~~n~~n~~n~~n~~n~~n~~n~~n~~n~You need to rest now, please wait",8000,3);
	    SetTimerEx("AfterSpawnHos", 10000, false, "i", playerid);
	    ApplyAnimationEx(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
	}
	
	if(PlayerInfo[playerid][pPos_x] == 0 && PlayerInfo[playerid][pPos_y] == 0)
    {
        SetPlayerPos(playerid, -1961.9011,138.1674,27.6940);
    }
    else
	{
		SetPlayerPos(playerid, PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z]);
 	}
 	}
	
/* 	for(new i = 0; i < sizeof(RacketInfo); i++)
 	{
 	GangZoneShowForPlayer(playerid,Gangzones, RacketInfo[i][rTurfcolor]);
	}
    if(ZoneAttacker[t] != -1) GangZoneFlashForPlayer(playerid, ZoneID[t], OrgInfo[ZoneAttacker][Color]));
	}*/
 	
	
    return 1;
}
Reply


Messages In This Thread
help with running a server [+rep] - by WardenCS - 11.03.2012, 13:38
Re: help with running a server [+rep] - by Twisted_Insane - 11.03.2012, 13:42
Re: help with running a server [+rep] - by WardenCS - 11.03.2012, 13:55
Re: help with running a server [+rep] - by Twisted_Insane - 11.03.2012, 13:58
Re: help with running a server [+rep] - by WardenCS - 11.03.2012, 14:00
Re: help with running a server [+rep] - by eesh - 11.03.2012, 14:03
Re: help with running a server [+rep] - by WardenCS - 11.03.2012, 14:04
Re: help with running a server [+rep] - by eesh - 11.03.2012, 14:06
Re: help with running a server [+rep] - by WardenCS - 11.03.2012, 14:23
Re: help with running a server [+rep] - by eesh - 11.03.2012, 14:26

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