Detect using anim
#10

You can also just check if the player presses the 'AIM'-key, which is called KEY_HANDBRAKE in the SA-MP defines. You might need to check if the player holds a weapon which you can aim, because you can't aim with a baseball bat or a parachute for example.
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Detect using anim - by SnG.Scot_MisCuDI - 10.03.2012, 03:54
Re: Detect using anim - by eesh - 10.03.2012, 04:09
Re: Detect using anim - by SnG.Scot_MisCuDI - 10.03.2012, 04:23
Re: Detect using anim - by eesh - 10.03.2012, 05:27
Re: Detect using anim - by SnG.Scot_MisCuDI - 10.03.2012, 05:38
Re: Detect using anim - by Psymetrix - 10.03.2012, 06:07
Re: Detect using anim - by SnG.Scot_MisCuDI - 10.03.2012, 07:05
Re: Detect using anim - by CAR - 10.03.2012, 09:42
Re: Detect using anim - by SnG.Scot_MisCuDI - 10.03.2012, 16:57
Re: Detect using anim - by Basssiiie - 10.03.2012, 17:34

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