10.03.2012, 16:00
MAX_PLAYER_NAME is 24, MAX_PLAYERS is 500 (or 800). You use MAX_PLAYER_NAME for specifying the size for variables which involve a player name, for example, when you use GetPlayerName(), you would set the size to MAX_PLAYER_NAME.
For creating arrays which should work for all players, you use MAX_PLAYERS.
At this rate, only ID 0-23 have access to PMEnabled and your array will trigger an out-of-bounds error if someone with an ID higher than 23 (IDs start at 0, not 1) would trigger this error.
For creating arrays which should work for all players, you use MAX_PLAYERS.
At this rate, only ID 0-23 have access to PMEnabled and your array will trigger an out-of-bounds error if someone with an ID higher than 23 (IDs start at 0, not 1) would trigger this error.