Connected to:
#2

That's odd... or is it supposed to be like this? I don't remember...
Anyway if that's disturbing you you can use a timer to delay the message.

pawn Код:
public OnPlayerConnect(playerid)
{
    SetTimerEx("TimerWelcome", 1500, false, "d", playerid);
    return 1;
}

forward TimerWelcome(player);
public TimerWelcome(player)
{
    SendClientMessage(player, -1, "Welcome to vernz's server!");
    return 1;
}
Reply


Messages In This Thread
Connected to: - by vernz - 10.03.2012, 14:33
Re: Connected to: - by [XST]O_x - 10.03.2012, 14:37
Re: Connected to: - by Twisted_Insane - 10.03.2012, 14:42

Forum Jump:


Users browsing this thread: 1 Guest(s)