/giverank command bug
#3

Here is the full code:

Код:
	if(strcmp(cmd, "/giverank", true) == 0)
	{
		if(IsPlayerConnected(playerid))
		{
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_DGOLD, "Koristite: /giverank [playerid/PartOfName] [Number(1-6)]");
				return 1;
			}
			new para1;
			new level;
			para1 = ReturnUser(tmp);
			tmp = strtok(cmdtext, idx);
			level = strval(tmp);
			if(PlayerInfo[para1][pLeader] < 0)
			{
			    SendClientMessage(playerid, COLOR_GOLD, "LEADER INFO: You can't set ranks to a leader!");
				return 1;
			}
            if(level > 6 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " SERVER: Organizacija ima rank od 1 do 6."); return 1; }
            {
            if(PlayerInfo[playerid][pLeader] == 1 && PlayerInfo[para1][pMember] != 1)
			{
			    SendClientMessage(playerid, COLOR_GOLD, "LEADER INFO: That player is not in your organization!");
				return 1;
			}
            if(PlayerInfo[playerid][pLeader] == 2 && PlayerInfo[para1][pMember] != 2)
			{
			    SendClientMessage(playerid, COLOR_GOLD, "LEADER INFO: That player is not in your organization!");
				return 1;
			}
			if(PlayerInfo[playerid][pLeader] == 3 && PlayerInfo[para1][pMember] != 3)
			{
			    SendClientMessage(playerid, COLOR_GOLD, "LEADER INFO: That player is not in your organization!");
				return 1;
			}
			if(PlayerInfo[playerid][pLeader] == 4 && PlayerInfo[para1][pMember] != 4)
			{
			    SendClientMessage(playerid, COLOR_GOLD, "LEADER INFO: That player is not in your organization!");
				return 1;
			}
			if(PlayerInfo[playerid][pLeader] == 5 && PlayerInfo[para1][pMember] != 5)
			{
			    SendClientMessage(playerid, COLOR_GOLD, "LEADER INFO: That player is not in your organization!");
				return 1;
			}
			if(PlayerInfo[playerid][pLeader] == 6 && PlayerInfo[para1][pMember] != 6)
			{
			    SendClientMessage(playerid, COLOR_GOLD, "LEADER INFO: That player is not in your organization!");
				return 1;
			}
			if(PlayerInfo[playerid][pLeader] == 7 && PlayerInfo[para1][pMember] != 7)
			{
			    SendClientMessage(playerid, COLOR_GOLD, "LEADER INFO: That player is not in your organization!");
				return 1;
			}
			if(PlayerInfo[playerid][pLeader] == 8 && PlayerInfo[para1][pMember] != 8)
			{
			    SendClientMessage(playerid, COLOR_GOLD, "LEADER INFO: That player is not in your organization!");
				return 1;
			}
			if(PlayerInfo[playerid][pLeader] == 9 && PlayerInfo[para1][pMember] != 9)
			{
			    SendClientMessage(playerid, COLOR_GOLD, "LEADER INFO: That player is not in your organization!");
				return 1;
			}
			if(PlayerInfo[playerid][pLeader] == 11 && PlayerInfo[para1][pMember] != 11)
			{
			    SendClientMessage(playerid, COLOR_GOLD, "LEADER INFO: That player is not in your organization!");
				return 1;
			}
			if (PlayerInfo[playerid][pLeader] >= 1 || PlayerInfo[playerid][pLeader] <= 9)
			{
				if(IsPlayerConnected(para1))
				{
					if(para1 != INVALID_PLAYER_ID)
					{
						GetPlayerName(para1, giveplayer, sizeof(giveplayer));
						GetPlayerName(playerid, sendername, sizeof(sendername));
						PlayerInfo[para1][pRank] = level;
						format(string, sizeof(string), "ORG INFO: You have been promoted to rank %d by your leader %s.", level, sendername);
					    SendClientMessage(para1, COLOR_GOLD, string);
						format(string, sizeof(string), "LEADER INFO: You have given rank %d to a member %s.", level, giveplayer);
						SendClientMessage(playerid, COLOR_GOLD, string);
						if(PlayerInfo[playerid][pLeader] == 1)
						{
							if(PlayerInfo[para1][pSex] == 1)//pd
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 280; SetPlayerSkin(para1, 280); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 280; SetPlayerSkin(para1, 280); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 281; SetPlayerSkin(para1, 281); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 281; SetPlayerSkin(para1, 281); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 282; SetPlayerSkin(para1, 282); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 282; SetPlayerSkin(para1, 282); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pLeader] == 2) //BB Street Racer's
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 50; SetPlayerSkin(para1, 50); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 50; SetPlayerSkin(para1, 50); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 29; SetPlayerSkin(para1, 29); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 29; SetPlayerSkin(para1, 29); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 217; SetPlayerSkin(para1, 217); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 217; SetPlayerSkin(para1, 217); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pLeader] == 3)//Y Street Racer's
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 59; SetPlayerSkin(para1, 59); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 59; SetPlayerSkin(para1, 59); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 120; SetPlayerSkin(para1, 120); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 120; SetPlayerSkin(para1, 120); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 186; SetPlayerSkin(para1, 186); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 186; SetPlayerSkin(para1, 186); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)//GH Street Racer's
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 122; SetPlayerSkin(para1, 122); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 122; SetPlayerSkin(para1, 122); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 101; SetPlayerSkin(para1, 101); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 101; SetPlayerSkin(para1, 101); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 241; SetPlayerSkin(para1, 241); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 241; SetPlayerSkin(para1, 241); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pLeader] == 5)//PT Street Racer's
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 179; SetPlayerSkin(para1, 179); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 179; SetPlayerSkin(para1, 179); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 206; SetPlayerSkin(para1, 206); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 206; SetPlayerSkin(para1, 206); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 202; SetPlayerSkin(para1, 202); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 202; SetPlayerSkin(para1, 202); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pLeader] == 6) //Aztecas Gang
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 114; SetPlayerSkin(para1, 114); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 114; SetPlayerSkin(para1, 114); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 116; SetPlayerSkin(para1, 116); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 116; SetPlayerSkin(para1, 116); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 115; SetPlayerSkin(para1, 115); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 115; SetPlayerSkin(para1, 115); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 41; SetPlayerSkin(para1, 41);
							}
						}
						else if(PlayerInfo[playerid][pLeader] == 7)//Vagos Gang
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 30; SetPlayerSkin(para1, 30); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 30; SetPlayerSkin(para1, 30); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 110; SetPlayerSkin(para1, 110); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 110; SetPlayerSkin(para1, 110); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 109; SetPlayerSkin(para1, 109); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 109; SetPlayerSkin(para1, 109); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pLeader] == 8)//Grove Street Families
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 107; SetPlayerSkin(para1, 107); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 107; SetPlayerSkin(para1, 107); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 105; SetPlayerSkin(para1, 105); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 105; SetPlayerSkin(para1, 105); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 271; SetPlayerSkin(para1, 271); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 271; SetPlayerSkin(para1, 271); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
						else if(PlayerInfo[playerid][pLeader] == 9)//Bloods Gang
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 102; SetPlayerSkin(para1, 102); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 102; SetPlayerSkin(para1, 102); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 103; SetPlayerSkin(para1, 103); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 103; SetPlayerSkin(para1, 103); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 104; SetPlayerSkin(para1, 104); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 104; SetPlayerSkin(para1, 104); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}

                        else if(PlayerInfo[playerid][pLeader] == 11)//Hitman Agency
						{
							if(PlayerInfo[para1][pSex] == 1)
							{
								//Male Skin
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 163; SetPlayerSkin(para1, 112); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 112; SetPlayerSkin(para1, 112); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 127; SetPlayerSkin(para1, 127); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 127; SetPlayerSkin(para1, 127); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 166; SetPlayerSkin(para1, 166); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 166; SetPlayerSkin(para1, 166); }
							}
							else if(PlayerInfo[para1][pSex] == 2)
							{
								PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
							}
						}
					}
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_RED, "[Greљka!]{FFFFFF} You are not a leader of any organization!");
			}
		}
		return 1;
	}
	}
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Messages In This Thread
/giverank command bug - by The One - 09.03.2012, 23:33
Re: /giverank command bug - by Shabi RoxX - 10.03.2012, 04:09
Re: /giverank command bug - by The One - 10.03.2012, 10:36
Re: /giverank command bug - by CAR - 10.03.2012, 11:40
Re: /giverank command bug - by The One - 10.03.2012, 11:55
Re: /giverank command bug - by Reklez - 10.03.2012, 11:59
Re: /giverank command bug - by CAR - 10.03.2012, 12:03
Re: /giverank command bug - by The One - 10.03.2012, 12:34
Re: /giverank command bug - by The One - 10.03.2012, 20:54
Re: /giverank command bug - by [ABK]Antonio - 10.03.2012, 22:21

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