09.03.2012, 20:54
BUMP!!!
Well i have the probem figured out... so i kept adding the publics that came up as a runtime error and just added them to my gamemode. (like i said i never used any of them) and this is how many i had to add till there was no errors.
And now the include works awsome. So to the scriping gurus what did i do wrong to make the errors come up with this include?
My guess is i did something really simple and it made it do this.........
Think it would be safe to use this then on my main server or think it would cause more problems than it fixes?
Thanks
Nick
Well i have the probem figured out... so i kept adding the publics that came up as a runtime error and just added them to my gamemode. (like i said i never used any of them) and this is how many i had to add till there was no errors.
pawn Code:
public OnObjectMoved()
{
return 1;
}
public OnPlayerClickMap()
{
return 1;
}
public OnPlayerClickPlayer()
{
return 1;
}
public OnPlayerExitedMenu()
{
return 1;
}
public OnPlayerGiveDamage()
{
return 1;
}
public OnPlayerTakeDamage()
{
return 1;
}
public OnPlayerInteriorChange()
{
return 1;
}
public OnPlayerObjectMoved()
{
return 1;
}
public OnPlayerSelectedMenuRow()
{
return 1;
}
public OnPlayerStreamIn()
{
return 1;
}
public OnPlayerStreamOut()
{
return 1;
}
public OnPlayerUpdate()
{
return 1;
}
public OnRconLoginAttempt()
{
return 1;
}
public OnUnoccupiedVehicleUpdate()
{
return 1;
}
public OnVehicleDamageStatusUpdate()
{
return 1;
}
public OnVehicleStreamOut()
{
return 1;
}
public OnVehicleStreamIn()
{
return 1;
}
My guess is i did something really simple and it made it do this.........
Think it would be safe to use this then on my main server or think it would cause more problems than it fixes?
Thanks
Nick

