09.03.2012, 15:53
Hey SA-MP,
When using PlayAudioStreamForPlayer, if there is a one stream already playing, and you try to start a second one, there is a delay inbetween.
It seems to be that the first stream stops instantly, and the second stream buffers before playing.
Would it be possible to wait for the second stream to buffer before you cut the first stream? This would make the audio flow smoothly.
Here is an example video of the delay.
[ame]http://www.youtube.com/watch?v=SdKPXyTIUCY[/ame]
When using PlayAudioStreamForPlayer, if there is a one stream already playing, and you try to start a second one, there is a delay inbetween.
It seems to be that the first stream stops instantly, and the second stream buffers before playing.
Would it be possible to wait for the second stream to buffer before you cut the first stream? This would make the audio flow smoothly.
Here is an example video of the delay.
[ame]http://www.youtube.com/watch?v=SdKPXyTIUCY[/ame]