Creating a Glass Shooting System
#2

There is no callback for objects that are shot. However, you can do difficult calculations and see if the player is aiming at the object and pressing the fire key.
For the second thing: Use OnPlayerDeath() callback.
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Creating a Glass Shooting System - by Reklez - 09.03.2012, 12:27
Re: Creating a Glass Shooting System - by wups - 09.03.2012, 13:37
Re: Creating a Glass Shooting System - by Reklez - 09.03.2012, 13:40

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