MoveDynamicObject - I fail
#5

I'm pretty sure you DO need it, as it looks like you've defined the range twice in every call to your PlayerToPoint function. Then again, why would you use a slower function if a native one is available?
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Messages In This Thread
MoveDynamicObject - I fail - by Riddy - 08.03.2012, 22:50
Re: MoveDynamicObject - I fail - by Shabi RoxX - 08.03.2012, 23:01
Re: MoveDynamicObject - I fail - by Vince - 08.03.2012, 23:37
Re: MoveDynamicObject - I fail - by Riddy - 09.03.2012, 10:53
Re: MoveDynamicObject - I fail - by Vince - 09.03.2012, 11:29
Re: MoveDynamicObject - I fail - by Riddy - 09.03.2012, 13:01

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