MoveDynamicObject - I fail
#1

pawn Код:
if(strcmp(cmdtext, "/dooropen", true) == 0) {
        if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pMember] == 14 || AdminDuty[playerid]==1) {
            if (PlayerToPoint(2, playerid,1550.80004883, -1691.59997559, 1722.09997559, 5.0)) {
                MoveDynamicObject(lspddoor1, 1535.80004883, -1691.59997559, 1722.09997559, 5.0);
                SendClientMessage(playerid, COLOR_BLUE,"You have opened the lobby door, please close it");
                GetPlayerName(playerid, sendername, sizeof(sendername));
                GiveNameSpace(sendername);
                format(string, sizeof(string), "* %s takes his/her remote control and opens the door.", sendername);
                ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
            }
            else if (PlayerToPoint(2, playerid, 1559.50000000, -1677.80004883, 1722.09997559, 5.0)) {
                MoveDynamicObject(lspddoor2, 1544.50000000, -1677.80004883, 1722.09997559, 5.0);
                SendClientMessage(playerid, COLOR_BLUE,"LSPD door is open, please close it!");
                GetPlayerName(playerid, sendername, sizeof(sendername));
                GiveNameSpace(sendername);
                format(string, sizeof(string), "* %s takes his/her remote control and opens the door.", sendername);
                ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
            }
            else if (PlayerToPoint(2, playerid, 1555.39941406, -1710.69921875, 1724.80004883, 5.0)) {
                MoveDynamicObject(lspddoor3, 1540.39941406, -1710.69921875, 1724.80004883, 5.0);
                SendClientMessage(playerid, COLOR_BLUE,"LSPD door is open, please close it!");
                GetPlayerName(playerid, sendername, sizeof(sendername));
                GiveNameSpace(sendername);
                format(string, sizeof(string), "* %s takes his/her remote control and opens the door.", sendername);
                ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
            }
            else if (PlayerToPoint(2, playerid, 1560.69995117, -1714.00000000, 1724.80004883, 5.0)) {
                SetDynamicObjectRot(lspddoor4, 1555.69995117, -1714.00000000, 1724.80004883, 5.0);
                SendClientMessage(playerid, COLOR_BLUE,"LSPD door is open, please close it!");
                GetPlayerName(playerid, sendername, sizeof(sendername));
                GiveNameSpace(sendername);
                format(string, sizeof(string), "* %s takes his/her remote control and opens the door.", sendername);
                ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
            }
            else {
                SendClientMessage(playerid, COLOR_GREY,"Destination is too far.");
            }
        }
        return 1;
    }

    if(strcmp(cmdtext, "/doorclose", true) == 0) {
        if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3|| PlayerInfo[playerid][pMember] == 14 || AdminDuty[playerid]==1) {
            if (PlayerToPoint(3, playerid, 1550.80004883, -1691.59997559, 1722.09997559, 0)) {
                MoveDynamicObject(lspddoor1, 1550.80004883, -1691.59997559, 1722.09997559, 0);
                SendClientMessage(playerid, COLOR_BLUE,"LSPD door is closed, thank you!");
                GetPlayerName(playerid, sendername, sizeof(sendername));
                GiveNameSpace(sendername);
                format(string, sizeof(string), "* %s takes his/her remote control and closes the door.", sendername);
                ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
            }
            else if (PlayerToPoint(3, playerid, 1559.50000000, -1677.80004883, 1722.09997559, 0)) {
                MoveDynamicObject(lspddoor2, 1559.50000000, -1677.80004883, 1722.09997559, 0);
                SendClientMessage(playerid, COLOR_BLUE,"LSPD door is closed, thank you!");
                GetPlayerName(playerid, sendername, sizeof(sendername));
                GiveNameSpace(sendername);
                format(string, sizeof(string), "* %s takes his/her remote control and closes the door.", sendername);
                ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
            }
            else if (PlayerToPoint(3, playerid, 1555.39941406, -1710.69921875, 1724.80004883, 0)) {
                MoveDynamicObject(lspddoor3, 1555.39941406, -1710.69921875, 1724.80004883, 0);
                SendClientMessage(playerid, COLOR_BLUE,"LSPD door is closed, thank you!");
                GetPlayerName(playerid, sendername, sizeof(sendername));
                GiveNameSpace(sendername);
                format(string, sizeof(string), "* %s takes his/her remote control and closes the door.", sendername);
                ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
            }
            else if (PlayerToPoint(3, playerid, 1562.40002441, -1660.19995117, 1729.09997559, 0)) {
                 MoveDynamicObject(lspddoor4, 1562.40002441, -1660.19995117, 1729.09997559, 0);
                 GetPlayerName(playerid, sendername, sizeof(sendername));
                GiveNameSpace(sendername);
                format(string, sizeof(string), "* %s takes his/her remote control and closes the door.", sendername);
                ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
            }
            else {
                SendClientMessage(playerid, COLOR_GREY,"Destination is too far.");
            }
        }
        return 1;
    }
This is what I get with that code

C:\Users\Rehab1\Documents\Name Roleplay\gamemodes\HE-RP.pwn(28082) : warning 202: number of arguments does not match definition
C:\Users\Rehab1\Documents\Name Roleplay\gamemodes\HE-RP.pwn(28090) : warning 202: number of arguments does not match definition
C:\Users\Rehab1\Documents\Name Roleplay\gamemodes\HE-RP.pwn(2809 : warning 202: number of arguments does not match definition
C:\Users\Rehab1\Documents\Name Roleplay\gamemodes\HE-RP.pwn(28123) : warning 202: number of arguments does not match definition
C:\Users\Rehab1\Documents\Name Roleplay\gamemodes\HE-RP.pwn(28131) : warning 202: number of arguments does not match definition
C:\Users\Rehab1\Documents\Name Roleplay\gamemodes\HE-RP.pwn(28139) : warning 202: number of arguments does not match definition
C:\Users\Rehab1\Documents\Name Roleplay\gamemodes\HE-RP.pwn(28147) : warning 202: number of arguments does not match definition
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Messages In This Thread
MoveDynamicObject - I fail - by Riddy - 08.03.2012, 22:50
Re: MoveDynamicObject - I fail - by Shabi RoxX - 08.03.2012, 23:01
Re: MoveDynamicObject - I fail - by Vince - 08.03.2012, 23:37
Re: MoveDynamicObject - I fail - by Riddy - 09.03.2012, 10:53
Re: MoveDynamicObject - I fail - by Vince - 09.03.2012, 11:29
Re: MoveDynamicObject - I fail - by Riddy - 09.03.2012, 13:01

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