07.03.2012, 19:38
So I concluded that you can not do anything that is going but
I want to do when the player leaves the server "OnplayerDisconnet"
to be left on the car neon
kind
but it did not work, you can help me?
I want to do when the player leaves the server "OnplayerDisconnet"
to be left on the car neon
kind
Код:
new vehicleid = GetPlayerVehicleID(vehicleid) DestroyObject(GetPVarInt(vehicleid, "neon")); DeletePVar(vehicleid, "Status"); DestroyObject(GetPVarInt(vehicleid, "neon1")); DeletePVar(vehicleid, "Status"); DestroyObject(GetPVarInt(vehicleid, "neon2")); DeletePVar(vehicleid, "Status"); DestroyObject(GetPVarInt(vehicleid, "neon3")); DeletePVar(vehicleid, "Status"); DestroyObject(GetPVarInt(vehicleid, "neon4")); DeletePVar(vehicleid, "Status"); DestroyObject(GetPVarInt(vehicleid, "neon5")); DeletePVar(vehicleid, "Status"); DestroyObject(GetPVarInt(vehicleid, "neon6")); DeletePVar(vehicleid, "Status"); DestroyObject(GetPVarInt(vehicleid, "neon7")); DeletePVar(vehicleid, "Status"); DestroyObject(GetPVarInt(vehicleid, "neon8")); DeletePVar(vehicleid, "Status"); DestroyObject(GetPVarInt(vehicleid, "neon9")); DeletePVar(vehicleid, "Status"); DestroyObject(GetPVarInt(vehicleid, "neon10")); DeletePVar(vehicleid, "Status"); DestroyObject(GetPVarInt(vehicleid, "neon11")); DeletePVar(vehicleid, "Status"); DestroyObject(18647); DestroyObject(18648); DestroyObject(18649); DestroyObject(18652); DestroyObject(18651); DestroyObject(18650);