07.03.2012, 19:34
Try this:
Код:
#include <a_samp> new engine, lights, alarm, doors, bonnet, boot, objective; public OnPlayerUpdate(playerid) { new Float:health, veh = GetPlayerVehicleID(playerid); if( health < 500 ) { if( GetPVarInt( playerid, "MessageSent" ) == 0 ) { GetVehicleParamsEx( veh, engine, lights, alarm, doors, bonnet, boot, objective ); SetVehicleParamsEx( veh, VEHICLE_PARAMS_OFF, lights, alarm, doors, bonnet, boot, objective ); SendClientMessage( playerid, 0xCC0000FF, "{FFFFFF}Your car is broken. Type{00FFFF}/assistance. {FFFFFF}." ); SetPVarInt( playerid, "MessageSent", 1 ); } } else if( health > 500 ) { GetVehicleParamsEx( veh, engine, lights, alarm, doors, bonnet, boot, objective ); SetVehicleParamsEx( veh, VEHICLE_PARAMS_ON, lights, alarm, doors, bonnet, boot, objective ); SetPVarInt( playerid, "MessageSent", 0 ); } return 1; }