06.03.2012, 10:35
pawn Code:
new gunname[45];
if(!sscanf(params, "s[45]", gunname)) {
for(new g; g < sizeof(WeaponName); g++) {
if(strcmp(gunname, WeaponName[g], true)) {
for(new p; p < GetMaxPlayers(); p++) {
if(IsPlayerConnected(p)) {
GivePlayerWeapon(playerid, g, 99999);
}
}
}
}
}