06.03.2012, 10:31
Above OnPlayerConnect, add this:
In OnPlayerConnect, add this:
And now add these commands:
pawn Код:
new PendingTeam[MAX_PLAYERS];
pawn Код:
PendingTeam[playerid] = -1;
pawn Код:
//----------------------------------[INVITE]------------------------------------------------
if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "{FFAF00}USE:{FFFFFF}/invite [ID/Part of Name]");
return 1;
}
new para1;
new ftext[20];
para1 = ReturnUser(tmp);
if (PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if(PlayerInfo[para1][pLevel] < 2)
{
SendClientMessage(playerid, COLOR_GREY, "{F81414}Error:{FFFFFF}player must be a minium 2 level");
return 1;
}
if(para1 != INVALID_PLAYER_ID)
{
if (gTeam[para1]==TEAM_GREEN && PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pFMember] == 255)
{
PendingTeam[para1] = PlayerInfo[playerid][pLeader];
SendClientMessage(para1, COLOR_GRAD1, "You have been invited to a faction - use /acceptinvite to join.");
}
else
{
SendClientMessage(playerid, COLOR_GREY, "{F81414}ERROR:{FFFFFF}That player have WL or a member of another organization!");
return 1;
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "{F81414}Еrror:{FFFFFF}you authorized for this command(\Only Leaders)!");
}
}
return 1;
}
if(strcmp(cmd, "/acceptinvite", true) == 0) {
if(IsPlayerConnected(playerid)) {
if(PendingTeam[playerid] != -1) {
if(PendingTeam[playerid] == 1) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ftext = "LS PD"; ChosenSkin[playerid] = 282; SetPlayerSkin(playerid, 282); }
else if(PendingTeam[playerid] == 2) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ftext = "FBI"; ChosenSkin[playerid] = 286; SetPlayerSkin(playerid, 286); }
else if(PendingTeam[playerid] == 3) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ftext = "SWAT"; ChosenSkin[playerid] = 287; SetPlayerSkin(playerid, 287); }
else if(PendingTeam[playerid] == 4) { PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; ftext = "Hitna Pomoc"; ChosenSkin[playerid] = 70; SetPlayerSkin(playerid, 70); }
else if(PendingTeam[playerid] == 5) { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ftext = "Yakuza"; ChosenSkin[playerid] = 116; SetPlayerSkin(playerid, 116); }
else if(PendingTeam[playerid] == 6) { PlayerInfo[playerid][pTeam] = 6; gTeam[playerid] = 6; ftext = "LCN"; ChosenSkin[playerid] = 125; SetPlayerSkin(playerid, 125); }
else if(PendingTeam[playerid] == 7) { return 1; }
else if(PendingTeam[playerid] == 8) { PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 12; ftext = "Hitman Agencija"; ChosenSkin[playerid] = 249; SetPlayerSkin(playerid, 249); }
else if(PendingTeam[playerid] == 9) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "ABC Studio"; ChosenSkin[playerid] = 148; SetPlayerSkin(playerid, 148); }
else if(PendingTeam[playerid] == 10) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "Taxi Org"; ChosenSkin[playerid] = 255; SetPlayerSkin(playerid, 255); }
else if(PendingTeam[playerid] == 11) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ftext = "SF PD"; ChosenSkin[playerid] = 71; SetPlayerSkin(playerid, 71); }
else if(PendingTeam[playerid] == 12) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "Ruska Mafija"; ChosenSkin[playerid] = 125; SetPlayerSkin(playerid, 125); }
else if(PendingTeam[playerid] == 12) { PlayerInfo[playerid][pTeam] = 13; gTeam[playerid] = 13; ftext = "Triads"; ChosenSkin[playerid] = 125; SetPlayerSkin(playerid, 125); }
//else if(PendingTeam[playerid] == 14) { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ftext = "Yamaguchi"; ChosenSkin[playerid] = 169; SetPlayerSkin(playerid, 169); }
else if(PendingTeam[playerid] == 15) { PlayerInfo[playerid][pTeam] = 15; gTeam[playerid] = 15; ftext = "Crips"; ChosenSkin[playerid] = 293; SetPlayerSkin(playerid, 293); }
else if(PendingTeam[playerid] == 16) { PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 16; ftext = "Bloods"; ChosenSkin[playerid] = 7; SetPlayerSkin(playerid, 104); }
else if(PendingTeam[playerid] == 17) { PlayerInfo[playerid][pTeam] = 17; gTeam[playerid] = 17; ftext = "CIA"; ChosenSkin[playerid] = 188; SetPlayerSkin(playerid, 188); }
else if(PendingTeam[playerid] == 18) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "Groove Street"; ChosenSkin[playerid] = 105; SetPlayerSkin(playerid,105); }
else if(PendingTeam[playerid] == 19) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "MS 13"; ChosenSkin[playerid] = 108; SetPlayerSkin(playerid,108); }
else if(PendingTeam[playerid] == 20) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "Parking Servis"; ChosenSkin[playerid] = 46; SetPlayerSkin(playerid,46); }
else { return 1; }
PlayerInfo[playerid][pRank] = 1;
PendingTeam[playerid] = -1;
new stringaa[128];
format(stringaa, sizeof(stringaa), "You are now a member of %s.", ftext);
SendClientMessage(playerid, COLOR_GRAD1, stringaa);
}
}
return 1;
}
if(strcmp(cmd, "/declineinvite", true) == 0) {
PendingTeam[playerid] = -1;
SendClientMessage(playerid, COLOR_GRAD1, "You declined the faction invite.");
return 1;
}