04.03.2012, 13:03
Quote:
Код:
/*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*\ || || || Created 3rd June 2010 By [03]Garsino. || || WARNING: Do NOT Claim This As Your Own. Do NOT Re-Release This Without Permission. || || DO NOT SELL THIS SCRIPT! || || || \*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*/ #include <a_samp> #define CARMENU 25000 #define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 //============================================================================== new Float:X, Float:Y, Float:Z, Float:Angle; new CurrentSpawnedVehicle[MAX_PLAYERS]; //============================================================================== public OnFilterScriptInit() { print("==============================================="); print("Vehicle Selection Menu By [03]Garsino Loaded..."); print("==============================================="); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { dcmd(v, 1, cmdtext); return 0; } dcmd_v(playerid, params[]) { #pragma unused params //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xF60000AA, "You Need To Be An Admin To Use This Command"); //else ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [S-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { //============================================================================== GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); //============================================================================== // Carmenu //============================================================================== if(dialogid == CARMENU) { if(response) { if(listitem == 0) // Bikes { ShowPlayerDialog(playerid, CARMENU+1, DIALOG_STYLE_LIST, "Bikes", "BF-400\nBike\nBMX\nHPV1000\nFaggio\nFCR-900\nFreeway\nMountain Bike\nNRG-500\nPCJ-600\nPizzaboy\nSanchez\nWayfarer\nQuad\nBack", "Select", "Cancel"); } if(listitem == 1) // Cars [A-E] { new cMenuString[408]; cMenuString = " "; strcat(cMenuString, "Admiral\nAlpha\nAmbulance\nBaggage\nBandito\nBanshee\nBarracks\nBenson\nBerkley's RC Van\nBF Injection\nBlade\nBlista Compact\nBloodring Banger\nBobcat\nBoxville 1\nBoxville 2\nBravura\nBroadway\nBuccaneer\nBuffalo\nBullet\nBurrito\nBus\nCabbie\n"); strcat(cMenuString, "Caddy\nCadrona\nCamper\nCement Truck\nCheetah\nClover\nClub\nCoach\nCombine Harvester\nComet\nDFT-30\nDozer\nDumper\nDune(ride)\nElegant\nElegy\nEmperor\nEsperanto\nEuros\nBack"); ShowPlayerDialog(playerid, CARMENU+2, DIALOG_STYLE_LIST, "Cars 1 [A-E]", cMenuString, "Select", "Cancel"); } if(listitem == 2) // Cars 2 [F-P] { new cMenuString[408]; cMenuString = " "; strcat(cMenuString, "FBI Rancher\nFBI Truck\nFeltzer\nFiretruck 1\nFiretruck 2\nFlash\nFlatbed\nForklift\nFortune\nGlendale 1\nGlendale 2\nGreenwood\nHermes\nHotdog\nHotknife\nHotring Racer 1\nHotring Racer 2\nHotring Racer 3\nHuntley\nHustler\nInfernus\nIntruder\nJester\nJourney\nKart\nLandstalker\nLinerunner\nMajestic\nManana\nMerit\nMesa\nMonster\nMonster A\nMonster B\nMoonbeam\nMower\nMr Whoopee\nMule\nNebula\n"); strcat(cMenuString, "Newsvan\nOceanic\nPacker\nBack"); ShowPlayerDialog(playerid, CARMENU+3, DIALOG_STYLE_LIST, "Cars 2 [F-P]", cMenuString, "Select", "Cancel"); } if(listitem == 3) // Cars 3 [P-S] { ShowPlayerDialog(playerid, CARMENU+4, DIALOG_STYLE_LIST, "Cars 3 [P-S]", "Patriot\nPerenniel\nPetrol Tanker\nPhoenix\nPicador\nPolice Car (LSPD)\nPolice Car (SFPD)\nPolice Car (LVPD)\nPolice Ranger\nPolice Truck (Enforcer)\nPolice Truck (SWAT)\nPony\nPremier\nPrevion\nPrimo\nRancher\nRegina\nRemington\nRhino\nRoadtrain\nRomero\nRumpo\nSabre\nSadler 1\nSadler 2\nSandking\nSavanna\nSecuricar\nSentinel\nSlamvan\nSolair\nStafford\nStallion\nStratum\nStretch\nSultan\nSunrise\nBack", "Select", "Cancel"); } if(listitem == 4) // Cars 4 [S-Z] { ShowPlayerDialog(playerid, CARMENU+5, DIALOG_STYLE_LIST, "Cars 4 [S-Z]", "Super GT\nSweeper\nTahoma\nTampa\nTaxi\nTornado\nTowtruck\nTractor\nTrashmaster\nTug\nTurismo\nUranus\nUtility Van\nVincent\nVirgo\nVoodoo\nWalton\nWashington\nWilliard\nWindsor\nYankee\nYosemite\nZR-350\nBack", "Select", "Cancel"); } if(listitem == 5) // Helicopters { ShowPlayerDialog(playerid, CARMENU+6, DIALOG_STYLE_LIST, "Helicopters", "Cargobob\nHunter\nLeviathan\nMaverick\nPolice Maverick\nNews Chopper\nRaindance\nSparrow\nSea Sparrow\nBack", "Select", "Cancel"); } if(listitem == 6) // Planes { ShowPlayerDialog(playerid, CARMENU+7, DIALOG_STYLE_LIST, "Planes", "Andromada\nAT-400\nBeagle\nCropduster\nDodo\nHydra\nNevada\nRustler\nShamal\nSkimmer\nStuntplane\nBack", "Select", "Cancel"); } if(listitem == 7) // Boats { ShowPlayerDialog(playerid, CARMENU+8, DIALOG_STYLE_LIST, "Boats", "Coastguard\nDinghy\nJetmax\nLaunch\nMarquis\nPredator\nReefer\nSpeeder\nSquallo\nTropic\nBack", "Select", "Cancel"); } if(listitem == 8) // Trains { ShowPlayerDialog(playerid, CARMENU+9, DIALOG_STYLE_LIST, "Trains", "Brown Streak\nFreight Box Trailer\nFreight Flat Trailer\nFreight\nStreak Trailer\nTram\nBack", "Select", "Cancel"); } if(listitem == 9) // Trailers { ShowPlayerDialog(playerid, CARMENU+10, DIALOG_STYLE_LIST, "Trailers", "Article Trailer 1\nArticle Trailer 2\nArticle Trailer 3\nBaggage Trailer (A)\nBaggage Trailer (B)\nFarm Trailer\nPetrol Trailer\nTug Stairs Trailer\nUtility Trailer\nBack", "Select", "Cancel"); } if(listitem == 10) // RC Vehicles + Vortex { ShowPlayerDialog(playerid, CARMENU+11, DIALOG_STYLE_LIST, "RC Vehicles + Vortex", "RC Bandit\nRC Cam\nRC Tiger\nRC Baron\nRC Goblin\nRC Raider\nVortex\nBack", "Select", "Cancel"); } } return 1; } //============================================================================== // Bikes //============================================================================== if(dialogid == CARMENU+1) // Bikes { if(response) { if(listitem == 0) // BF-400 { CreateVehicleEx(playerid,581, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 1) // Bike { CreateVehicleEx(playerid,509, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 2) // BMX { CreateVehicleEx(playerid,481, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 3) // HPV1000 { CreateVehicleEx(playerid,523, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 4) // Faggio { CreateVehicleEx(playerid,462, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 5) // FCR-900 { CreateVehicleEx(playerid,521, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 6) // Freeway { CreateVehicleEx(playerid,463, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 7) // Mountain Bike { CreateVehicleEx(playerid,510, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 8) // NRG-500 { CreateVehicleEx(playerid,522, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 9) // PCJ-600 { CreateVehicleEx(playerid,461, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 10) // Pizzaboy { CreateVehicleEx(playerid,448, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 11) // Sanchez { CreateVehicleEx(playerid,468, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 12) // Wayfarer { CreateVehicleEx(playerid,586, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 13) // Quad { CreateVehicleEx(playerid,471, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 14) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [S-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //============================================================================== // Cars 1 //============================================================================== if(dialogid == CARMENU+2) // Cars 1 { if(response) { if(listitem == 0) // Admiral { CreateVehicleEx(playerid,445, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 1) // Alpha { CreateVehicleEx(playerid,602, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 2) // Ambulance { CreateVehicleEx(playerid,416, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 3) // Baggage { CreateVehicleEx(playerid,485, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 4) // Bandito { CreateVehicleEx(playerid,568, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 5) // Banshee { CreateVehicleEx(playerid,429, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 6) // Barracks { CreateVehicleEx(playerid,433, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 7) // Benson { CreateVehicleEx(playerid,499, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 8) // Berkley's RC Van { CreateVehicleEx(playerid,459, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 9) //BF Injection { CreateVehicleEx(playerid,424, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 10) // Blade { CreateVehicleEx(playerid,536, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 11) // Blista Compact { CreateVehicleEx(playerid,496, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 12) // Bloodring Banger { CreateVehicleEx(playerid,504, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 13) // Bobcat { CreateVehicleEx(playerid,422, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 14) // Boxville 1 { CreateVehicleEx(playerid,609, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 15) // Boxville 2 { CreateVehicleEx(playerid,498, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 16) // Bravura { CreateVehicleEx(playerid,401, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 17) // Broadway { CreateVehicleEx(playerid,575, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 18) // Buccaneer { CreateVehicleEx(playerid,518, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 19) // Buffalo { CreateVehicleEx(playerid,402, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 20) // Bullet { CreateVehicleEx(playerid,541, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 21) // Burrito { CreateVehicleEx(playerid,482, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 22) // Bus { CreateVehicleEx(playerid,431, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 23) // Cabbie { CreateVehicleEx(playerid,438, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 24) // Caddy { CreateVehicleEx(playerid,457, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 25) // Cadrona { CreateVehicleEx(playerid,527, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 26) // Camper { CreateVehicleEx(playerid,483, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 27) // Cement Truck { CreateVehicleEx(playerid,524, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 28) // Cheetah { CreateVehicleEx(playerid,415, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 29) // Clover { CreateVehicleEx(playerid,542, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 30) // Club { CreateVehicleEx(playerid,589, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 31) // Coach { CreateVehicleEx(playerid,437, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 32) // Combine Harvester { CreateVehicleEx(playerid,532, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 33) // Comet { CreateVehicleEx(playerid,480, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 34) // DFT-30 { CreateVehicleEx(playerid,578, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 35) // Dozer { CreateVehicleEx(playerid,486, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 36) // Dumper { CreateVehicleEx(playerid, 406, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 37) // Dune(ride) { CreateVehicleEx(playerid, 573, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 38) // Elegant { CreateVehicleEx(playerid,507, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 39) // Elegy { CreateVehicleEx(playerid,562, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 40) // Emperor { CreateVehicleEx(playerid,585, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 41) // Esperanto { CreateVehicleEx(playerid,419, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 42) // Euros { CreateVehicleEx(playerid,587, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 43) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [S-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //============================================================================== // Cars 2 //============================================================================== if(dialogid == CARMENU+3) // Cars 2 { if(response) { if(listitem == 0) // FBI Rancher { CreateVehicleEx(playerid,490, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 1) // FBI Truck { CreateVehicleEx(playerid,528, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 2) // Feltzer { CreateVehicleEx(playerid,533, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 3) // Firetruck 1 { CreateVehicleEx(playerid,544, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 4) // Firetruck 2 { CreateVehicleEx(playerid,407, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 5) // Flash { CreateVehicleEx(playerid,565, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 6) // Flatbed { CreateVehicleEx(playerid,455, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 7) // Forklift { CreateVehicleEx(playerid,530, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 8) // Fortune { CreateVehicleEx(playerid,526, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 9) // Glendale 1 { CreateVehicleEx(playerid,466, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 10) // Glendale 2 { CreateVehicleEx(playerid,604, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 11) // Greenwood { CreateVehicleEx(playerid,492, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 12) // Hermes { CreateVehicleEx(playerid,474, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 13) // Hotdog { CreateVehicleEx(playerid,588, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 14) // Hotknife { CreateVehicleEx(playerid,434, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 15) // Hotring Racer 1 { CreateVehicleEx(playerid,502, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 16) // Hotring Racer 2 { CreateVehicleEx(playerid,503, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 17) // Hotring Racer 3 { CreateVehicleEx(playerid,494, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 18) // Huntley { CreateVehicleEx(playerid,579, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 19) // Hustler { CreateVehicleEx(playerid,545, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 20) // Infernus { CreateVehicleEx(playerid,411, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 21) // Intruder { CreateVehicleEx(playerid,546, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 22) // Jester { CreateVehicleEx(playerid,559, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 23) // Journey { CreateVehicleEx(playerid,508, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 24) // Kart { CreateVehicleEx(playerid,571, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 25) // Landstalker { CreateVehicleEx(playerid,400, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 26) // Linerunner { CreateVehicleEx(playerid,403, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 27) // Majestic { CreateVehicleEx(playerid,517, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 28) // Manana { CreateVehicleEx(playerid,410, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 29) // Merit { CreateVehicleEx(playerid,551, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 30) // Mesa { CreateVehicleEx(playerid,500, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 31) // Monster { CreateVehicleEx(playerid, 444, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 32) // Monster A { CreateVehicleEx(playerid, 556, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 33) // Monster B { CreateVehicleEx(playerid, 557, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 34) // Moonbeam { CreateVehicleEx(playerid,418, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 35) // Mower { CreateVehicleEx(playerid,572, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 36) // Mr Whoopee { CreateVehicleEx(playerid, 423, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 37) // Mule { CreateVehicleEx(playerid, 414, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 38) // Nebula { CreateVehicleEx(playerid,516, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 39) // Newsvan { CreateVehicleEx(playerid,582, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 40) // Oceanic { CreateVehicleEx(playerid,467, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 41) // Packer { CreateVehicleEx(playerid,443, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 42) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [S-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //============================================================================== // Cars 3 //============================================================================== if(dialogid == CARMENU+4) // Cars 3 { if(response) { if(listitem == 0) // Patriot { CreateVehicleEx(playerid,470, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 1) // Perenniel { CreateVehicleEx(playerid,404, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 2) // Petrol Tanker { CreateVehicleEx(playerid,514, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 3) // Phoenix { CreateVehicleEx(playerid,603, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 4) // Picador { CreateVehicleEx(playerid,600, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 5) // Police Car LSPD { CreateVehicleEx(playerid,596, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 6) // Police Car SFPD { CreateVehicleEx(playerid,597, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 7) // Police Car LVPD { CreateVehicleEx(playerid,598, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 8) // Police Ranger { CreateVehicleEx(playerid,599, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 9) // Police Truck (Enforcer) { CreateVehicleEx(playerid,427, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 10) // Police Truck (SWAT) { CreateVehicleEx(playerid,601, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 11) // Pony { CreateVehicleEx(playerid,413, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 12) // Premier { CreateVehicleEx(playerid,426, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 13) // Previon { CreateVehicleEx(playerid,436, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 14) // Primo { CreateVehicleEx(playerid,547, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 15) // Rancher { CreateVehicleEx(playerid,489, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 16) // Regina { CreateVehicleEx(playerid,479, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 17) // Remington { CreateVehicleEx(playerid,534, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 18) // Rhino { //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, "You Can Not Spawn This Vehicle!"); //else CreateVehicleEx(playerid,432, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 19) // Roadtrain { CreateVehicleEx(playerid,515, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 20) // Romero { CreateVehicleEx(playerid,442, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 21) // Rumpo { CreateVehicleEx(playerid,440, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 22) // Sabre { CreateVehicleEx(playerid, 475, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 23) // Sadler 1 { CreateVehicleEx(playerid,543, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 24) // Sadler 2 { CreateVehicleEx(playerid,605, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 25) // Sandking { CreateVehicleEx(playerid,495, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 26) // Savanna { CreateVehicleEx(playerid,567, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 27) // Securicar { CreateVehicleEx(playerid,428, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 28) // Sentinel { CreateVehicleEx(playerid,405, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 29) // Slamvan { CreateVehicleEx(playerid,535, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 30) // Solair { CreateVehicleEx(playerid,458, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 31) // Stafford { CreateVehicleEx(playerid,580, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 32) // Stallion { CreateVehicleEx(playerid,439, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 33) // Stratum { CreateVehicleEx(playerid,561, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 34) // Stretch { CreateVehicleEx(playerid,409, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 35) // Sultan { CreateVehicleEx(playerid,560, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 36) // Sunrise { CreateVehicleEx(playerid,550, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 37) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [S-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //============================================================================== // Cars 4 //============================================================================== if(dialogid == CARMENU+5) // Cars 4 { if(response) { if(listitem == 0) // Super GT { CreateVehicleEx(playerid,506, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 1) // Sweeper { CreateVehicleEx(playerid,574, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 2) // Tahoma { CreateVehicleEx(playerid,566, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 3) // Tampa { CreateVehicleEx(playerid,549, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 4) // Taxi { CreateVehicleEx(playerid,420, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 5) // Tornado { CreateVehicleEx(playerid,576, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 6) // Towtruck { CreateVehicleEx(playerid,525, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 7) // Tractor { CreateVehicleEx(playerid,531, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 8) // Trashmaster { CreateVehicleEx(playerid,408, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 9) // Tug { CreateVehicleEx(playerid,583, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 10) // Turismo { CreateVehicleEx(playerid,451, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 11) // Uranus { CreateVehicleEx(playerid,558, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 12) // Utility Van { CreateVehicleEx(playerid,552, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 13) // Vincent { CreateVehicleEx(playerid,540, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 14) // Virgo { CreateVehicleEx(playerid,491, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 15) // Voodoo { CreateVehicleEx(playerid,412, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 16) // Walton { CreateVehicleEx(playerid,478, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 17) // Washington { CreateVehicleEx(playerid, 421, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 18) // Williard { CreateVehicleEx(playerid,529, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 19) // Windsor { CreateVehicleEx(playerid,555, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 20) // Yankee { CreateVehicleEx(playerid,456, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 21) // Yosemite { CreateVehicleEx(playerid,554, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 22) // ZR-350 { CreateVehicleEx(playerid,477, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 23) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [S-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //============================================================================== // Helicopters //============================================================================== if(dialogid == CARMENU+6) // Helicopters { if(response) { if(listitem == 0) // Cargobob { CreateVehicleEx(playerid, 548, X,Y,Z+6, Angle, random(126), random(126), -1); } if(listitem == 1) // Hunter { //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, "You Can Not Spawn This Vehicle!"); //else CreateVehicleEx(playerid,425, X,Y,Z+6, Angle, random(126), random(126), -1); } if(listitem == 2) // Leviathan { CreateVehicleEx(playerid,417, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 3) // Maverick { CreateVehicleEx(playerid,487, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 4) // Police Maverick { CreateVehicleEx(playerid,497, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 5) // News Chopper { CreateVehicleEx(playerid,488, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 6) // Raindance { CreateVehicleEx(playerid,563, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 7) // Sparrow { CreateVehicleEx(playerid,469, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 8) // Sea Sparrow { //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, "You Can Not Spawn This Vehicle!"); //else CreateVehicleEx(playerid,447, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 9) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [S-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //============================================================================== // Planes //============================================================================== if(dialogid == CARMENU+7) // Planes { if(response) { if(listitem == 0) // Andromada { //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, "You Can Not Spawn This Vehicle!"); //else CreateVehicleEx(playerid,592, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 1) // At-400 { //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, "You Can Not Spawn This Vehicle!"); //else CreateVehicleEx(playerid,577, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 2) // Beagle { CreateVehicleEx(playerid,511, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 3) // Cropduster { CreateVehicleEx(playerid,512, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 4) // Dodo { CreateVehicleEx(playerid,593, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 5) // Hydra { //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, "You Can Not Spawn This Vehicle!"); //else CreateVehicleEx(playerid,520, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 6) // Nevada { //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, "You Can Not Spawn This Vehicle!"); //else CreateVehicleEx(playerid,553, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 7) // Rustler { //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, "You Can Not Spawn This Vehicle!"); //else CreateVehicleEx(playerid,476, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 8) // Shamal { CreateVehicleEx(playerid,519, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 9) // Skimmer { CreateVehicleEx(playerid,460, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 10) // Stuntplane { CreateVehicleEx(playerid,513, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 11) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [S-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //============================================================================== // Boats //============================================================================== if(dialogid == CARMENU+8) // Boats { if(response) { if(listitem == 0) // Coastguard { CreateVehicleEx(playerid,472, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 1) // Dinghy { CreateVehicleEx(playerid,473, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 2) // Jetmax { CreateVehicleEx(playerid,493, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 3) // Launch { CreateVehicleEx(playerid,595, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 4) // Marquis { CreateVehicleEx(playerid,484, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 5) // Predator { //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, "You Can Not Spawn This Vehicle!"); //else CreateVehicleEx(playerid,430, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 6) // Reefer { CreateVehicleEx(playerid,453, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 7) // Speeder { CreateVehicleEx(playerid,452, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 8) // Squallo { CreateVehicleEx(playerid,446, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 9) // Tropic { CreateVehicleEx(playerid,454, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 10) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [S-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //============================================================================== // Trains //============================================================================== if(dialogid == CARMENU+9) // Trains { if(response) { if(listitem == 0) // Brown Streak { //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, "You Can Not Spawn This Vehicle!"); //else AddStaticVehicle(537, X,Y,Z+1, Angle, random(126), random(126)); } if(listitem == 1) // Freight Box Trailer { //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, "You Can Not Spawn This Vehicle!"); //else CreateVehicleEx(playerid, 590, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 2) // Freight Flat Trailer { //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, "You Can Not Spawn This Vehicle!"); //else CreateVehicleEx(playerid,569, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 3) // Freight { //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, "You Can Not Spawn This Vehicle!"); //else AddStaticVehicle(538, X,Y,Z+1, Angle, random(126), random(126)); } if(listitem == 4) // Streak Trailer { //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, "You Can Not Spawn This Vehicle!"); //else CreateVehicleEx(playerid,570, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 5) // Tram { //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, "This Vehicle Is Not For You!"); //else AddStaticVehicle(449, X,Y,Z+1, Angle, random(126), random(126)); } if(listitem == 6) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [S-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //============================================================================== // Trailers //============================================================================== if(dialogid == CARMENU+10) // Trailers { if(response) { if(listitem == 0) // Article Trailer 1 { CreateVehicleEx(playerid,435, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 1) // Article Trailer 2 { CreateVehicleEx(playerid,450, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 2) // Article Trailer 3 { CreateVehicleEx(playerid,591, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 3) // Baggage Trailer (A) { CreateVehicleEx(playerid,606, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 4) // Baggage Trailer (B) { CreateVehicleEx(playerid,607, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 5) // Farm Trailer { CreateVehicleEx(playerid,610, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 6) // Petrol Trailer { CreateVehicleEx(playerid,584, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 7) // Tug Stairs Trailer { CreateVehicleEx(playerid,608, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 8) // Utility Trailer { CreateVehicleEx(playerid,611, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 9) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [S-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //============================================================================== // RC Vehicles + Vortex //============================================================================== if(dialogid == CARMENU+11) // RC Vehicles + Vortex { if(response) { if(listitem == 0) // RC Bandit { CreateVehicleEx(playerid,441, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 1) // RC Cam { CreateVehicleEx(playerid,594, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 2) // RC Tiger { CreateVehicleEx(playerid,564, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 3) // RC Baron { //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, "This Vehicle Is Not For You!"); //else CreateVehicleEx(playerid,464, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 4) // RC Goblin { CreateVehicleEx(playerid,501, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 5) // RC Raider { CreateVehicleEx(playerid,465, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 6) // Vortex { CreateVehicleEx(playerid,539, X,Y,Z+1, Angle, random(126), random(126), -1); } if(listitem == 7) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [S-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } return 0; } //============================================================================== stock IsVehicleOccupied(vehicleid) { for(new i = 0; i < MAX_PLAYERS; i++) { if(GetPlayerState(i) == PLAYER_STATE_DRIVER || GetPlayerState(i) == PLAYER_STATE_PASSENGER) { if(GetPlayerVehicleID(i) == vehicleid) { return 1; } } } return 0; } //============================================================================== stock CreateVehicleEx(playerid, modelid, Float:posX, Float:posY, Float:posZ, Float:angle, Colour1, Colour2, respawn_delay) { new world = GetPlayerVirtualWorld(playerid); new interior = GetPlayerInterior(playerid); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { DestroyVehicle(GetPlayerVehicleID(playerid)); GetPlayerPos(playerid, posX, posY, posZ); GetPlayerFacingAngle(playerid, angle); CurrentSpawnedVehicle[playerid] = CreateVehicle(modelid, posX, posY, posZ, angle, Colour1, Colour2, respawn_delay); LinkVehicleToInterior(CurrentSpawnedVehicle[playerid], interior); SetVehicleVirtualWorld(CurrentSpawnedVehicle[playerid], world); SetVehicleZAngle(CurrentSpawnedVehicle[playerid], angle); PutPlayerInVehicle(playerid, CurrentSpawnedVehicle[playerid], 0); SetPlayerInterior(playerid, interior); } if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT) { if(IsVehicleOccupied(CurrentSpawnedVehicle[playerid])) {} else DestroyVehicle(CurrentSpawnedVehicle[playerid]); GetPlayerPos(playerid, posX, posY, posZ); GetPlayerFacingAngle(playerid, angle); CurrentSpawnedVehicle[playerid] = CreateVehicle(modelid, posX, posY, posZ, angle, Colour1, Colour2, respawn_delay); LinkVehicleToInterior(CurrentSpawnedVehicle[playerid], interior); SetVehicleVirtualWorld(CurrentSpawnedVehicle[playerid], world); SetVehicleZAngle(CurrentSpawnedVehicle[playerid], angle); PutPlayerInVehicle(playerid, CurrentSpawnedVehicle[playerid], 0); SetPlayerInterior(playerid, interior); } return 1; } //============================================================================== |