02.03.2012, 09:10
what you could do best by the way, is just use ysi's u_var system
you make your enum. but instead of new pVar[MAX_PLAYERS][playerdata]; you use uvar pVar[MAX_PLAYERS][playerdata];
bam, automatic saving!
you make your enum. but instead of new pVar[MAX_PLAYERS][playerdata]; you use uvar pVar[MAX_PLAYERS][playerdata];
bam, automatic saving!