02.03.2012, 07:12
Patchwerk...
1. I am pretty sure it's PLAYER_STATE_WASTED.
2. Fake kill actually KILLS the player that used the cheat. The idea is to give the impression the target player has a weapon that's not permitted on the server, by triggering either a death-message or the anticheat.
Checking if the player died is redundant. OnPlayerDeath is only called when the player dies...
1. I am pretty sure it's PLAYER_STATE_WASTED.
2. Fake kill actually KILLS the player that used the cheat. The idea is to give the impression the target player has a weapon that's not permitted on the server, by triggering either a death-message or the anticheat.
Checking if the player died is redundant. OnPlayerDeath is only called when the player dies...