02.03.2012, 06:17
public OnPlayerDeath(playerid,killerid,reason){
if(GetPlayerState(playerid) != PLAYER_STATE_DEATH){
CallRemoteFunction("OnPlayerUseFakeKill","п",playe rid);
}
return true;
}
if(GetPlayerState(playerid) != PLAYER_STATE_DEATH){
CallRemoteFunction("OnPlayerUseFakeKill","п",playe rid);
}
return true;
}