01.03.2012, 04:03
line 29
line 318 - 328
pawn Код:
forward AddFire(Float:x, Float:y, Float:z);
pawn Код:
public AddFire(Float:x, Float:y, Float:z)
{
new slot = GetFlameSlot();
if(slot == -1) {return slot;}
Flame[slot][Flame_Exists] = 1;
Flame[slot][Flame_pos][0] = x;
Flame[slot][Flame_pos][1] = y;
Flame[slot][Flame_pos][2] = z - Z_DIFFERENCE;
Flame[slot][Flame_id] = CreateObject(18689, Flame[slot][Flame_pos][0], Flame[slot][Flame_pos][1], Flame[slot][Flame_pos][2], 0.0, 0.0, 0.0);
return slot;
}