28.02.2012, 17:27
If i remember correctly, char arrays hold up values from 0 to 128. Then again, textdraws can have ID's up to 2048.
So,
Shouldn't be a char array.
And you didn't mention anything about the box size. Ex. does the text move to the next line by it self, or do you have to use ~n~?
So,
pawn Код:
Text: uMsgBox_Content [ MAX_PLAYERS char ];
And you didn't mention anything about the box size. Ex. does the text move to the next line by it self, or do you have to use ~n~?

