[Include] Teleports.
#13

Do you really understand what include means? Add the code at an inc file and add that to the Gamemode
pawn Код:
#include < name >
I mean if someone did this it will give him warning/error.

Please read before you comment.

Quote:
Originally Posted by Dwane
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If someone includes it and use OnPlayerCommandText on his/her Gamemode, it will give him warning that the callback is already defined. I hope to understand it. Have a nice day too!
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Messages In This Thread
Teleports. - by xXitsgodzillaXx - 27.02.2012, 14:06
Re: Teleports. - by legodude - 27.02.2012, 14:21
Re: Teleports. - by xXitsgodzillaXx - 27.02.2012, 14:22
Re: Teleports. - by ShOoBy - 27.02.2012, 14:23
Re: Teleports. - by xXitsgodzillaXx - 27.02.2012, 14:27
Re: Teleports. - by TheArcher - 27.02.2012, 14:47
Re: Teleports. - by Konstantinos - 27.02.2012, 14:51
Re: Teleports. - by xXitsgodzillaXx - 27.02.2012, 15:08
Re: Teleports. - by Mr.WAngD0 - 27.02.2012, 15:09
Re: Teleports. - by xXitsgodzillaXx - 27.02.2012, 15:12
Re: Teleports. - by Konstantinos - 27.02.2012, 15:12
Re: Teleports. - by xXitsgodzillaXx - 27.02.2012, 15:18
Re: Teleports. - by Konstantinos - 27.02.2012, 15:22
Re: Teleports. - by steki. - 27.02.2012, 15:26
Re: Teleports. - by xXitsgodzillaXx - 27.02.2012, 16:27
Re: Teleports. - by xXitsgodzillaXx - 27.02.2012, 16:31
Re: Teleports. - by TheBetaFox - 27.02.2012, 16:31

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