24.02.2012, 21:45
Quote:
Try OnPlayerTakeDamage, i use it to controll serverside health and it detects about everything afaik.
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It also serves to make an anti lead-shot, if you shoot some player with the rocket launcher and it has 250 ping, you won't hit him because his lag image, if OnPlayerGiveDamage would detect that, it would be possible to do a full anti lead-shot.