Please help, will be explained in the text.
#5

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Originally Posted by JhnzRep
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All right, by the way if (isnull(params)) return SendClientMessage(playerid, KLEUR_VOORB, "USAGE: /setadmin [ID] [level]"); is not needed because you have sscanf.
I know, but if you don't have the if (isnull(params)) line it won't send the "USAGE: /setadmin [ID] [level]" text right? People have told me before I don't need it but I don't know/think you don't see the text if it isn't there.
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Please help, will be explained in the text. - by jessejanssen - 24.02.2012, 00:02
Re: Please help, will be explained in the text. - by JhnzRep - 24.02.2012, 00:26
Re: Please help, will be explained in the text. - by jessejanssen - 24.02.2012, 00:36
Re: Please help, will be explained in the text. - by JhnzRep - 24.02.2012, 00:40
Re: Please help, will be explained in the text. - by jessejanssen - 24.02.2012, 01:03
Re: Please help, will be explained in the text. - by emokidx - 24.02.2012, 01:26
Re: Please help, will be explained in the text. - by JhnzRep - 24.02.2012, 01:27
Re: Please help, will be explained in the text. - by JhnzRep - 24.02.2012, 01:30

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