Help with disable weapons (rep+)
#4

Quote:
Originally Posted by DeathTone
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This will work:

pawn Код:
public OnPlayerUpdate(playerid)
if(IsPlayerInArea(playerid, AREA INFO HERE)
{
    SetPlayerArmedWeapon(playerid, 0);
}
}
And it wont take the weapons away, so they can re-use them when they exit the area.
Smart thinking. Good job
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Messages In This Thread
Help with disable weapons (rep+) - by boyan96 - 23.02.2012, 21:56
Re: Help with disable weapons (rep+) - by JhnzRep - 24.02.2012, 00:38
Re: Help with disable weapons (rep+) - by DeathTone - 24.02.2012, 00:48
Re: Help with disable weapons (rep+) - by JhnzRep - 24.02.2012, 00:51
Re: Help with disable weapons (rep+) - by boyan96 - 24.02.2012, 05:37
Re: Help with disable weapons (rep+) - by DeathTone - 24.02.2012, 22:16
Re: Help with disable weapons (rep+) - by Marco_Valentine - 25.02.2012, 00:01
Re: Help with disable weapons (rep+) - by JhnzRep - 25.02.2012, 00:03
Re: Help with disable weapons (rep+) - by Marco_Valentine - 25.02.2012, 00:15

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