OnPlayerDeath
#2

You need to SpawnPlayer(playerid); then TogglePlayerControllable(playerid, 0) - this will freeze the player. After the timer make TogglePlayerControllable(playerid, 1).
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OnPlayerDeath - by new121 - 23.02.2012, 23:34
Re: OnPlayerDeath - by JhnzRep - 23.02.2012, 23:52
Re: OnPlayerDeath - by new121 - 23.02.2012, 23:58
Re: OnPlayerDeath - by Audiophr3ak - 24.02.2012, 00:16
Re: OnPlayerDeath - by new121 - 24.02.2012, 00:17
Re: OnPlayerDeath - by JhnzRep - 24.02.2012, 00:28
Re: OnPlayerDeath - by clavador - 24.02.2012, 00:32
Re: OnPlayerDeath - by JhnzRep - 24.02.2012, 00:34
Re: OnPlayerDeath - by new121 - 24.02.2012, 01:34

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