23.02.2012, 01:48
Try printing the WeaponPID when you set it.
pawn Код:
WeaponPID[fID] = CreateDynamicObject(GetWeaponObjectID(droppedWepInfo[fID][gunID]), droppedWepInfo[fID][gunPos][0], droppedWepInfo[fID][gunPos][1], droppedWepInfo[fID][gunPos][2]-1, 80.0, 0.0, 0.0, droppedWepInfo[fID][gunVirtualWorld]);
printf("Test: %d | %d",fID,WeaponPID[fID]);

