22.02.2012, 17:40
Simply use ObjectCount () As CreateObject in OnGameModeInit
instead
pawn Код:
public OnGameModeInit()
{
ObjectCount (1489, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
pawn Код:
public OnGameModeInit()
{
CreateObject(1489, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);