22.02.2012, 17:24
Much simpler and much easier version:
pawn Код:
public OnGameModeInit()
{
//Objects here
new dummyObject = CreateObject(1214, 0, 0, -10, 0, 0, 0);
printf("Created %d objects!", dummyObject-1);
DestroyObject(dummyObject);
}