22.02.2012, 14:04
pawn Код:
Exp[killerid]++;
new PrxLvl = Level[killerid]+1, ExpCal = PrxLvl*5;//5 = quantas exp deseja aumentar por level.
if(Exp[killerid] == ExpCal)
{
Level[killerid]++;
Exp[killerid] = 0;
}
pawn Код:
//Topo GM
new ExpCal[20][] =
{
"5",
"10",
"15",
"20",
"25",
"30",
"35",
"40",
"45",
"50",
"55",
"60",
"65",
"70",
"75",
"80",
"85",
"90",
"95",
"100"
};
//OnPlayerDeath
Exp[killerid]++;
new string[128], PrxLvl = Level[killerid]+1;
for(new i = 0; i < 20; i++)
{
if(Exp[killerid] == ExpCal[i])
{
Level[killerid]++;
format(string, sizeof(string), "Parabйns, vocк passou para o level %d por ter matado %d players", Level[killerid], Exp[killerid]);
SendClientMessage(playerid, -1, string);
}
}