print function exporting to player screen
#3

Quote:
Originally Posted by [HiC]TheKiller
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Post the section of the code that bans someone.
sure, but what does that have to do with the admin chat and stuff?

pawn Код:
CMD:ban(playerid, params[])
{
    new id;
    new reason2[128];
        if(PlayerInfo[playerid][AdminLevel] >= 3)
        {
            if(!sscanf(params, "uS(no Reason given)[128]", id, reason2))
            {
                if(isspawned[playerid] == 0) return Kick(playerid);
                new year2, month2,day2;
                new hour2,minuite2,second2;
                getdate(year2, month2, day2);
                gettime(hour2,minuite2,second2);
                new string[256];
                new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                GetPlayerName(playerid, name, sizeof(name));
                GetPlayerName(id, PlayerName, sizeof(PlayerName));
                format(string, sizeof(string), "Administrator %s has just banned %s for reason %s", name, PlayerName, reason2);
                ProxDetector(10000000000.0, playerid, string, 0xFF0000FF, 0xFF0000FF, 0xFF0000FF, 0xFF0000FF, 0xFF0000FF);
                printf("[%d:%d][%d/%d/%d] [ ADMIN BAN ] %s banned %s for %s", hour2 + 1, minuite2, day2, month2, year2, name, PlayerName, reason2);
                format(file,sizeof(file),"realityrp/users/%s.ini", PlayerName);
                dini_IntSet(file, "Banned",PlayerInfo[id][Banned] = 1);
                Ban(id);
                return 1;
            }
            else return SendClientMessage(playerid, 0xD8D8D8FF, "USAGE: /ban [PlayerId/PartOfName] (Reason)");
        }
        else return SendClientMessage(playerid, 0xD8D8D8FF, "You are not allowed to use this command.");
}
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Messages In This Thread
print function exporting to player screen - by milanosie - 22.02.2012, 07:52
Re: print function exporting to player screen - by [HiC]TheKiller - 22.02.2012, 07:53
Re: print function exporting to player screen - by milanosie - 22.02.2012, 08:03
AW: Re: print function exporting to player screen - by Campbell- - 22.02.2012, 09:10
Re: AW: Re: print function exporting to player screen - by milanosie - 22.02.2012, 09:13

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