Need help with a Gate.
#3

Quote:
Originally Posted by VincentDunn
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Make sure the actual gate is under OnGameModeInit().
you are not filling your if statement correctly. You are basically saying
Код:
If GateClosed the move this gate.
You need to add a return value on the if statement.

So like this.

pawn Код:
CMD:gate(playerid, params[])
{
    if(GateClosed == true){
        if(IsPlayerInRangeOfPoint(playerid, 15.0, 1620.69995117, -1882.40002441, 15.30000019)){
            GateClosed = false;
            MoveObject(Gate, 1620.69995117, 69995117, -1882.40002441, 3.0, 0.00000000, 0.00000000, 179.99993896);
            return 1;
        }
    }
    else
    {
        if(GateClosed == false)
        {
            if(IsPlayerInRangeOfPoint(playerid, 15.0, 1620.69995117, -1882.40002441, 15.30000019)){
            GateClosed = true;
            MoveObject(Gate, 1620.69995117, -1882.40002441, 15.30000019, 3.0, 0.0, 0.0, 179.99993896);
            return 1;
        }
    }
    return 1;
}
Thanks. But when I do /gate to open it, the gate continues to go south and not under the ground. But when I do /gate to close it, it goes back to the correct position. Am I doing anything else wrong? Xd
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Messages In This Thread
Need help with a Gate. - by rangerxxll - 21.02.2012, 23:18
Re: Need help with a Gate. - by ReneG - 21.02.2012, 23:26
Re: Need help with a Gate. - by rangerxxll - 21.02.2012, 23:36
Re: Need help with a Gate. - by ReneG - 21.02.2012, 23:40
Re: Need help with a Gate. - by rangerxxll - 21.02.2012, 23:53
Re: Need help with a Gate. - by JhnzRep - 21.02.2012, 23:55
Re: Need help with a Gate. - by rangerxxll - 21.02.2012, 23:56
Re: Need help with a Gate. - by JhnzRep - 21.02.2012, 23:57
Re: Need help with a Gate. - by rangerxxll - 22.02.2012, 00:01
Re: Need help with a Gate. - by JhnzRep - 22.02.2012, 00:03

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