20.02.2012, 13:12
Oh, so it is a gamemode problem? From the wiki it seems that if a script doesn't return 0 in the callback (assuming a case where no matching dialog is found), the callback wont fire for filterscripts.
Open up your gamemode and see if 0 is returned in case there's no dialog to display for the player.
Open up your gamemode and see if 0 is returned in case there's no dialog to display for the player.