Quote:
Originally Posted by costel_nistor96
Try this:
pawn Код:
if(AmmuRecentlyRobbed == 0) { if( GetPlayerWantedLevel( playerid ) >= 6 ) return SendClientMessage( playerid, -1, "You must to have less wanted stars to rob the ammunation !" );
new chances = random(500); if(chances >= 0 && chances <= 400) { new string[250]; RobAmmu[playerid] = 20; AmmuRecentlyRobbed = 150; format(string, sizeof(string), "%s[ID:%d] started a robbery at Ammunation!", name, playerid); Announce(string); return true; } else if(chances >= 401 && chances <= 500) { new copmsg[250]; SendClientMessage(playerid, ERROR, "Your attempt to rob Ammunation failed!"); SendClientMessage(playerid, ERROR, "The Police are on their way to the store."); SetPlayerWantedLevel(playerid,GetPlayerWantedLevel(playerid)+ 5); format(copmsg, sizeof(copmsg), "[HQ] %s attemped to rob Ammunation.", name); SendRadioMessageToCops(copmsg); AmmuRecentlyRobbed = 100; return true; } } else if(AmmuRecentlyRobbed > 0) return SendClientMessage(playerid, ERROR, "Ammunation has been robbed recently!"); } else SendClientMessage(playerid, ERROR, "Your team cannot rob anything."); }
I just added
pawn Код:
if( GetPlayerWantedLevel( playerid ) >= 6 ) return SendClientMessage( playerid, -1, "You must to have less wanted stars to rob the ammunation !" );
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No errors or warnings, but it still allows the player to rob