18.02.2012, 21:05
Try this:
I just added
pawn Код:
if(AmmuRecentlyRobbed == 0)
{
if( GetPlayerWantedLevel( playerid ) >= 6 )
return SendClientMessage( playerid, -1, "You must to have less wanted stars to rob the ammunation !" );
new chances = random(500);
if(chances >= 0 && chances <= 400)
{
new string[250];
RobAmmu[playerid] = 20;
AmmuRecentlyRobbed = 150;
format(string, sizeof(string), "%s[ID:%d] started a robbery at Ammunation!", name, playerid);
Announce(string);
return true;
}
else if(chances >= 401 && chances <= 500)
{
new copmsg[250];
SendClientMessage(playerid, ERROR, "Your attempt to rob Ammunation failed!");
SendClientMessage(playerid, ERROR, "The Police are on their way to the store.");
SetPlayerWantedLevel(playerid,GetPlayerWantedLevel(playerid)+ 5);
format(copmsg, sizeof(copmsg), "[HQ] %s attemped to rob Ammunation.", name);
SendRadioMessageToCops(copmsg);
AmmuRecentlyRobbed = 100;
return true;
}
}
else if(AmmuRecentlyRobbed > 0) return SendClientMessage(playerid, ERROR, "Ammunation has been robbed recently!");
}
else SendClientMessage(playerid, ERROR, "Your team cannot rob anything.");
}
pawn Код:
if( GetPlayerWantedLevel( playerid ) >= 6 )
return SendClientMessage( playerid, -1, "You must to have less wanted stars to rob the ammunation !" );