/accent
#2

This is from my gamemode. You can't choose Accents in strings, but only numbers.

pawn Код:
CMD:accent(playerid,params[])
{
    new accent;
    if(sscanf(params,"i",accent))
    {
        SendClientMessage(playerid,COLOR_GREY,"USAGE: /accent [number]");
        SendClientMessage(playerid,COLOR_GREY,"1:[American] 2:[Mexican] 3:[Russian]");
        return 1;
    }
    if(accent > 3 || accent < 1)
    {
        SendClientMessage(playerid,COLOR_GREY,"Invalid number.");
        return 1;
    }
    else
    {
        pInfo[playerid][pAccent] = accent;
        if(accent == 1) return SendClientMessage(playerid,COLOR_WHITE,"You have switched to an American accent.");
        else if(accent == 2) return SendClientMessage(playerid,COLOR_WHITE,"You have switched to a Mexican accent.");
        else if(accent == 3) return SendClientMessage(playerid,COLOR_WHITE,"You have switched to a Russian accent.");
        return 1;
    }
}
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Messages In This Thread
/accent - by viddo - 18.02.2012, 09:18
Re: /accent - by ReneG - 18.02.2012, 16:21
Re: /accent - by JhnzRep - 18.02.2012, 16:26

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