[Help Needed] Positions Spawn [Map Change]
#6

pawn Код:
new CurrentMap;

forward NextMap(playerid, maps);
public NextMap(playerid, maps) {
    Cmaps++;
    if(Cmaps >= maps) Cmaps = 0;
    switch(Cmaps) {
        case 0: {
            if(gTeam[playerid] == TEAM_CT) {
                SetPlayerPos(playerid,2533.8667,2753.3320,10.8203);
                SetPlayerFacingAngle(playerid,90.5278);
            } else if(gTeam[playerid] == TEAM_T) {
                SetPlayerPos(playerid,2667.8340,2717.2986,10.8203);
                SetPlayerFacingAngle(playerid,31.6018);
            }
            CurrentMap = 0;
        } case 1: {
            if(gTeam[playerid] == TEAM_CT) {
                SetPlayerPos(playerid,1801.1047,-2991.1992,6.1988);
                SetPlayerFacingAngle(playerid,183.9618);
            } else if(gTeam[playerid] == TEAM_T) {
                SetPlayerPos(playerid,1846.0448,-3083.0525,6.6550);
                SetPlayerFacingAngle(playerid,44.1783);
            }
            CurrentMap = 1;
        }
    }
}
Now, give me the code where it sets the player his position once he connects your server.
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