17.02.2012, 12:39
its not a bump after someone replyed
and this code is sending to all
this one send only to 1 player
also to stop it for everyone
should be
and this code is sending to all
pawn Code:
SendClientMessageToAll(COLOR_RED, string);
pawn Code:
SendClientMessage
pawn Code:
if(IsPlayerConnected(i) && (i != playerid))
{
StopAudioStreamForPlayer(i);
IsSongPlaying[i] = 0;
}
pawn Code:
if(IsPlayerConnected(i))
{
StopAudioStreamForPlayer(i);
IsSongPlaying[i] = 0;
}