Pickups after Death!
#2

OnGameModeInit? U Mad?

pawn Код:
new DeathPickup;
public OnPlayerDeath(playerid, killerid, reason)
{
    new Float: Pos[3];
    GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]);
    DeathPickup = CreatePickup(1239, 1, Pos[0], Pos[1], Pos[2], -1);
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    if(pickupid == DeathPickup)
    {
        //GiveMoney etc...
    }
    return 1;
}
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Messages In This Thread
Pickups after Death! - by Twisted_Insane - 16.02.2012, 15:43
Re: Pickups after Death! - by System64 - 16.02.2012, 15:56
Re: Pickups after Death! - by Nonameman - 16.02.2012, 16:05
Re: Pickups after Death! - by Twisted_Insane - 16.02.2012, 16:05
Re: Pickups after Death! - by Nonameman - 16.02.2012, 16:20
Re: Pickups after Death! - by Twisted_Insane - 16.02.2012, 18:06
Re: Pickups after Death! - by Nonameman - 16.02.2012, 18:26
Re: Pickups after Death! - by Twisted_Insane - 16.02.2012, 18:52
Re: Pickups after Death! - by Nonameman - 16.02.2012, 19:14
Re: Pickups after Death! - by Twisted_Insane - 16.02.2012, 19:30

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