/ar command error:
#6

pawn Код:
#include < a_samp >
#include < zcmd >
#include < sscanf2 >
#define red -1
#define blue -1
#define TEAM_COP 1
#define TEAM_CIV 2
new gTeam[MAX_PLAYERS], IsSpawned[MAX_PLAYERS];
CMD:ar(playerid,params[])
{
    new ID, id,n[MAX_PLAYER_NAME], on[MAX_PLAYER_NAME];
    if(gTeam[playerid] != TEAM_COP && gTeam[playerid] != TEAM_CIV)
    {
        SendClientMessage(playerid,red,"Only law enforcement can arrest wanted suspects.");
        return 1;
    }
    if(GetDistanceBetweenPlayers(playerid,ID) > 4)
    {
        new string2[128];
        format(string2,sizeof(string2),"%s(%d) is too far away. You cannot reach him to arrest him.",on,id);
        SendClientMessage(playerid,red,string2);
        return 1;
    }
    if(GetPlayerState(ID) == PLAYER_STATE_DRIVER || GetPlayerState(ID) == PLAYER_STATE_PASSENGER)
    {
        SendClientMessage(playerid,red,"You cannot arrest a suspect they are in a vehicle. Get them to exit the vehicle first.");
        return 1;
    }
    if(GetPlayerWantedLevel(ID) < 3)
    {
        new string4[128];
        format(string4,sizeof(string4),"%s(%d)'s wanted level is too low. You cannot jail them. Use /ticket (Player ID).",n,playerid);
        SendClientMessage(playerid,red,string4);
        return 1;
    }
    if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,red,"You can't arrest a suspect if you are in a vehicle.");
    if(IsSpawned[playerid] == 0) return SendClientMessage(playerid,0xFF0000FF,"You can't use this command when you are dead or spawning.");
    if (id == INVALID_PLAYER_ID) return SendClientMessage(playerid, red, "Invalid Player ID.");
    if(playerid == id) return SendClientMessage(playerid,red, "You cannot arrest yourself.");
    if(sscanf(params,"uz",id)) return SendClientMessage(playerid,red,"Usage:/ar [ID]");
    else {
        GetPlayerName(playerid,n,sizeof(n));
        GetPlayerName(id,on,sizeof(on));
        new string[100];
        format(string,sizeof(string),"You've arrested %s(%d).",n,id);
        SendClientMessage(playerid,blue,string);
        new string2[128];
        format(string2, sizeof(string), "%s has been arrested by %s",n,playerid,on,id);
        SendClientMessageToAll(red,string2);
    }
    return true;
}
stock GetDistanceBetweenPlayers(playerid, playerid2)
{
    new Float:x1,Float:y1,Float:z1,Float:x2,Float:y2,Float:z2;
    new Float:tmpdis;
    GetPlayerPos(playerid,x1,y1,z1);
    GetPlayerPos(playerid2,x2,y2,z2);
    tmpdis = floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2)+floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z2,z1)),2));
    return floatround(tmpdis);
}
pawn Код:
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase
However at the sscanf "z" was removed use S() instead.
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Messages In This Thread
/ar command error: - by Face9000 - 14.02.2012, 14:43
Re: /ar command error: - by ArmyOps - 14.02.2012, 14:56
Re: /ar command error: - by Face9000 - 14.02.2012, 15:08
Re: /ar command error: - by Face9000 - 15.02.2012, 19:52
Re: /ar command error: - by Twisted_Insane - 15.02.2012, 20:08
Re: /ar command error: - by Konstantinos - 15.02.2012, 20:15
Re: /ar command error: - by Face9000 - 15.02.2012, 20:53
AW: /ar command error: - by Tigerkiller - 15.02.2012, 20:59
Re: /ar command error: - by Twisted_Insane - 15.02.2012, 21:01
Re: /ar command error: - by Face9000 - 15.02.2012, 21:06

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