Some bugs
#13

Quote:
Originally Posted by SPAWN_METAL
Посмотреть сообщение
code:
OnPlayerConnect:
for(new i=0;i<sizeof(RemoveBuilding);i++) RemoveBuildingForPlayer(playerid,RemoveBuilding[i],0,0,0,10000);
RemoveBuilding an array of 348 objects of unique
My RemoveBuilding include uses the same technique and I'm yet to experience these problems, nor have I had any reports of the problems you're reporting. Could you please explain what's happening a little more?
Reply


Messages In This Thread
Some bugs - by ][Noname][ - 10.12.2010, 18:26
Re: Some bugs - by Noss* - 10.12.2010, 19:50
Re: Some bugs - by ][Noname][ - 10.12.2010, 20:48
Re: Some bugs - by Noss* - 10.12.2010, 23:10
Re: Some bugs - by case 1337: - 11.12.2010, 06:41
Re: Some bugs - by jamesbond007 - 11.12.2010, 06:42
Re: Some bugs - by ][Noname][ - 13.01.2011, 18:41
Re: Some bugs - by Ash. - 13.01.2011, 18:57
Re: Some bugs - by Jochemd - 14.01.2011, 14:50
Re: Some bugs - by ][Noname][ - 23.02.2011, 09:36
Re: Some bugs - by ][Noname][ - 14.09.2011, 13:14
Re: Some bugs - by ][Noname][ - 13.02.2012, 09:00
Re: Some bugs - by Ash. - 13.02.2012, 11:50
Re: Some bugs - by leong124 - 14.02.2012, 15:31
Re: Some bugs - by ][Noname][ - 25.02.2012, 18:13
Re: Some bugs - by ][Noname][ - 20.11.2012, 00:33
Re: Some bugs - by Pottus - 20.11.2012, 02:59
Re: Some bugs - by mastermax7777 - 26.11.2012, 05:39

Forum Jump:


Users browsing this thread: 2 Guest(s)