Adding Checkpoint Sound?
#2

PHP код:
public OnPlayerEnterCheckpoint(playerid)
{
     if(
GetVehicleModel(GetPlayerVehicleID(playerid)) == 448)
     {
        if(
PizzaJob[playerid] == 1){
            
PizzaJob[playerid] = 2;
            
SetPlayerCheckpoint(playerid,1200.7805,246.8164,19.5547,10);
            
PlayerPlaySound(playerid11330.00.00.0);
            
SendClientMessage(playerid,COLOR_YELLOW,"* Deliver a pizza to all the houses! Then you will be rewarded!");
            return 
1;
         }
        if(
PizzaJob[playerid] == 2){
            
PizzaJob[playerid] = 3;
            
SetPlayerCheckpoint(playerid,807.4531,372.4268,19.3820,10);
            
PlayerPlaySound(playerid11330.00.00.0);
            return 
1;
         }
        if(
PizzaJob[playerid] == 3){
            
PizzaJob[playerid] = 4;
            
SetPlayerCheckpoint(playerid,749.0499,258.3000,27.0859,10);
            
PlayerPlaySound(playerid11330.00.00.0);
            return 
1;
         }
        if(
PizzaJob[playerid] == 4){
            
PizzaJob[playerid] = 5;
            
SetPlayerCheckpoint(playerid,248.2986,-31.9731,1.5781,10);
            
PlayerPlaySound(playerid11330.00.00.0);
            return 
1;
         }
        if(
PizzaJob[playerid] == 5){
            
PizzaJob[playerid] = 6;
            
SetPlayerCheckpoint(playerid,251.4354,-287.8364,1.5836,10);
            
PlayerPlaySound(playerid11330.00.00.0);
            return 
1;
         }
        if(
PizzaJob[playerid] == 6){
            
PizzaJob[playerid] = 7;
            
SetPlayerCheckpoint(playerid,745.2696,-554.4398,18.0129,10);
            
PlayerPlaySound(playerid11330.00.00.0);
            return 
1;
         }
        if(
PizzaJob[playerid] == 7){
            
PizzaJob[playerid] = 8;
            
SetPlayerCheckpoint(playerid,794.0338,-507.9911,18.0129,10);
            
PlayerPlaySound(playerid11330.00.00.0);
            return 
1;
         }
        if(
PizzaJob[playerid] == 8){
            
PizzaJob[playerid] = 9;
            
SetPlayerCheckpoint(playerid,1079.9202,-345.0044,73.9922,10);
            
PlayerPlaySound(playerid11330.00.00.0);
            return 
1;
         }
        if(
PizzaJob[playerid] == 9){
            
PizzaJob[playerid] = 10;
            
SetPlayerCheckpoint(playerid,2236.6624,166.5144,28.1535,10);
            
PlayerPlaySound(playerid11330.00.00.0);
            return 
1;
         }
        if(
PizzaJob[playerid] == 10){
            
PizzaJob[playerid] = 11;
            
SetPlayerCheckpoint(playerid,1361.2267,229.9569,19.5669,10);
            
PlayerPlaySound(playerid11330.00.00.0);
            return 
1;
         }
        if(
PizzaJob[playerid] == 11){
            
PizzaJob[playerid] = 0;
            
DisablePlayerCheckpoint(playerid);
            
SendClientMessage(playerid,COLOR_RED,"* Montgomery Pizza Co. has payed you $737 for delivering their pizzas.");
            
PlayerPlaySound(playerid11330.00.00.0);
            
GivePlayerMoney(playerid,737);
         }
     }
     return 
1;

There it is. It should work, although in the PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);, change the 1133 to whatever the sound ID is that you want.
Reply


Messages In This Thread
Adding Checkpoint Sound? - by ryan39 - 12.02.2012, 02:40
Re: Adding Checkpoint Sound? - by Nuke547 - 12.02.2012, 02:51
Re: Adding Checkpoint Sound? - by ryan39 - 12.02.2012, 03:08

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