[Include] Dynamic Vehicle Spawn Menu
#7

Quote:
Originally Posted by martin3644
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How To Create A /veh Command For This Script?
I'm noob in Scripting, Need Help! :S
pawn Код:
#define MAX_VEHICLE_GROUPS 100

new
    VehicleGroups[MAX_VEHICLE_GROUPS] = -1;

CMD:veh(playerid, params[]) {
   
    if(IsPlayerAdmin(playerid)) //Works for RCON admin!
    {
        new
            VehicleModelID,
            VehicleColorPrimary,
            VehicleColorSecondary,
            VehicleGroup[32],
            UseThisID = -1
        ;
       
        if(sscanf(params, "iiis[32]", VehicleModelID, VehicleColorPrimary, VehicleColorSecondary, VehicleGroup))
            return SendClientMessage(playerid, 0xFFFFFFFF, "/veh [Model ID] [Primary Colour] [Secondary Colour] [Vehicle Group]");
           
        for(new g; g < sizeof(VehicleGroups); g++)
        {
            if(VehicleGroups[g] == -1)
                return UseThisID = g;
        }
       
        VehicleGroups[g] = CreateDynamicVehicleGroup(VehicleGroup);
        AddDynamicVehicle(VehicleGroups[g], VehicleModelID, VehicleColorPrimary, VehicleColorSecondary);
        UseThisID = -1;
    }
    return true;
}
Something like this would PROBABLY work. (I have not compiled nor tested it)
Reply


Messages In This Thread
Dynamic Vehicle Spawn Menu - by Jochemd - 03.01.2012, 16:25
Re: Dynamic Vehicle Spawn Menu - by DreveN - 03.01.2012, 16:33
Re: Dynamic Vehicle Spawn Menu - by Jochemd - 03.01.2012, 16:34
Re: Dynamic Vehicle Spawn Menu - by Jakku - 03.01.2012, 16:46
Re: Dynamic Vehicle Spawn Menu - by Jochemd - 04.01.2012, 08:48
Re: Dynamic Vehicle Spawn Menu - by martin3644 - 11.02.2012, 16:21
Re: Dynamic Vehicle Spawn Menu - by 2KY - 11.02.2012, 16:37
Re: Dynamic Vehicle Spawn Menu - by Jochemd - 13.02.2012, 15:19
Re: Dynamic Vehicle Spawn Menu - by korzk7 - 08.04.2012, 10:33
Re: Dynamic Vehicle Spawn Menu - by korzk7 - 08.04.2012, 10:38
Re: Dynamic Vehicle Spawn Menu - by Jochemd - 08.04.2012, 10:44

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