+REP - Save SetPlayerAttachedObjects via MySQL
#5

yeah, kind of...
I know how to use mysql itself but i dont know how to save the attached objects as there are up to 10 object/index slots usable.
That means that a single player can have up to 10 objects/clothes attached and i dont know how i would save and load that...
Also the objectID had to be saved.

I hope someone can help
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