How to make players now lose money on death
#3

I confused a bit. Do you mean everytime someone dies normally to loose his money, but if he type a command for example /kill not to loose the money. If I understand correct then you can make a global variable and everytime players type the command you want to use set the variable to 1 and check OnPlayerDeath Callback if the player who died had the variable not equal to 1 then GivePlayerMoney the amount you want.

Edit: Person above me was faster!
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Messages In This Thread
How to make players now lose money on death - by malcomjones - 10.02.2012, 11:56
Re: How to make players now lose money on death - by Think - 10.02.2012, 12:01
Re: How to make players now lose money on death - by Konstantinos - 10.02.2012, 12:04
Re: How to make players now lose money on death - by malcomjones - 10.02.2012, 21:06
Re: How to make players now lose money on death - by [LoF]Zak - 10.02.2012, 21:14
Re: How to make players now lose money on death - by malcomjones - 10.02.2012, 21:17
Re : How to make players now lose money on death - by ricardo178 - 10.02.2012, 23:16

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